Better to die for a better future than live for the profits of the rich, if you are given just those two choices (of course living for a better future is always preferred where possible, which it usually is).
Partisans 1941. It's a stealth real time tactical game that takes place behind German lines in the USSR during Operation Barbarossa. You play as the Soviets, obviously.
There's resource management and RPG elements, story is so far so good. I stopped playing because there's a new path of exile season lol.
Its so good. My game is fucked tho, my screen flickers and has the worst graphical glitches i've ever seen if I open the menu during a mission. I am glad I beat the game before this started
I love when I'm able to turn the tide of the war by just being commie czechoslovakia and sitting in my fortress killing millions of germans and allowing the soviets to take berlin in 41 easy.
Red Faction Guerilla, though I guess you're mostly killing Neolibs being imperialist.
Wolfenstein of course. I actually like the 2000s reboot where you killed occult Nazis.
The Saboteur as others have said is great. Irish bombmaker killing Nazis. It's impossible to describe how fun that game is. You run around with a beautiful British spy in fast 1940s cars and your hideout is literally the Moulin Rouge. As you "liberate" districts they turn coloured. It ain't accurate but you can justify it as turning parts of Paris into "no-go" zones for the Nazis.
Ambition: A minuet in power, is a semi visual novel that lets you play as a young woman adrift in Paris intrigue in the 1790s, and lets you take down the king and hook up with Saint-Just as a romance option.
Just cause lets you take down the fash, though it's mostly cold war fash.
There's an old Hex game I recall that takes place in the Russian Civil War, in case you want to kill black hundreds instead of standard Nazis.
Hammer & Sickle is a relatively obscure Russian turn-based tactics game, sort of a quasi-sequel to Silent Storm, which is somewhat better known.
It's 1949, you're a Soviet agent infiltrating into the Allied Occupation Zone and stumbling onto a neo-fascist plot to do a bunch of false-flag attacks and start WW3. It's pretty cool, but kind of janky and obtuse, and needs a bunch of mods to even run on a modern operating system.
I still remember the time I was playing with the NLF, I grabbed the grenade launcher of a dead yankee and shoot it to an helicopter that was taking off.
You'll unfortunately have to put up with unending amerikkkan exceptionalism and the weird bits of nazi humanization and the soviets being painted as brutal savages for some reason.
Funny how DE does a great job of showing how RPGs can go beyond combat for roleplaying, but at the same time the few instances where you can do violence are pretty satisfying.
DE lategame
Wish there was some way I could absolutely fuck up the mercs in the tribunal
Steel Division 2 is an RTS on a large scale level with combined arms mechanics and some deckbuilding, just only play Soviet divisions and enjoy the Nazi fragging.
i completed that game a while back. unfortunately the game is very flawed imo:
you must beat the game in one seating as the dev didn't bother to implement a save/load feature. then again it took me 30 minutes to an hour to beat it so justified? idk
99.9% of the health pickups found in the game heal you by only a measly 1 HP. there's only like, 2 health pickups i've found throughout the game that heals you more than that.
later levels rely greatly on just fucking zerg rushing the player. you'll be forced to huddle in rooms and lure enemies so you don't end up dying.
the enemies (terfs obv) speak some other language than english. disappointing, since i figured the birthplace of the english language wholly embraced the terf ideology, thus making a perfect setting.
the ending felt disappointing imo. you exit the concentration camp and... it just ends. nothing like the "YEAH!" scene from wolf3d. hell, no post-game story dialogue either. it just goes back to the main menu.
You can personalize your own commando, recluit from all the allied nations and wreak havoc over the nazis with an incredible enviromental destruction system (for the time).
incredible enviromental destruction system (for the time)
I's honestly still pretty incredible, even today - it occasionally overpowers the game's engine when you blow up an entire building and have to wait like a minute for the game to recover (and running it on a modern system doesn't help, I assume it's single-threaded like a lot of older games, so modern CPUs in practice don't provide any extra power for it), but it's still very impressive.
I wish we lived in the timeline where simulationist stuff like this was further developed instead of everyone focusing on graphics fidelity, and Silent Storm and Red Faction: Guerilla were early examples that have since been surpassed, but unfortunately, they kind of are still the top-of-the-line, even after all these years... there's Teardown, I guess, but I don't know of many other modern games to have particularly extensive destruction.