Helldivers 2 is the least I've felt pressured to spend money on a game in years, so of course I'm buying everything in the store
Helldivers 2 is the least I've felt pressured to spend money on a game in years, so of course I'm buying everything in the store

Helldivers 2 is the least I've felt pressured to spend money on a game in years, so of course I'm buying everything in the store

It can be the least predatory mtx system ever, being in a paid game is still not acceptable and I'll die on that hill. Never bought anything with a shop or battle pass and won't start now.
You can literally earn all the credits you need to buy out the store just from playing.
Having the option to use real money is the problem. Nothing is stopping them from adding more and more expensive stuff until you cannot grind it anymore. That's how we went free cosmetics to 60+ bucks for skins.
I think there need to be a balance. If it’s a service game, they need money to keep servicing the game. There is a fine line between a reasonable voluntary option to support a game in exchange for some symbolic cosmetic and gross predatory practices.
There's merit to that, but keep in mind that sometimes the game is bound to a service for the sake of enabling microtransactions to begin with, and if not for that they would have let players to host their own servers. This has happened to most multiplayer games from larger publishers.
I don't think every topic deserves nuance. Every mtx shop is predatory, every successful service game lives off whales. You'd just draw an arbitrary line at how aggressivly they hunt whales, but they need them all the same. Even if you can get everything with ingame currency drops, if people wouldn't spend enough, the game wouldn't get new content.
The only fair solution is to scrap mtx entirely and make all service games subscription based. But people aren't ready for that, this conversation often comes down to "as long as they don't exploit me, I'll take my free games".
Unpopular opinion but I think it's acceptable as long as its optional especially as multiplayer game where they are hosting servers. Those aren't cheap and I don't have the game so I wouldn't know but if they do release more multiplayer content for free, I think it's further justification because that's better than paid content packs. As an example, CoD on PC had a recurring issue of DLC content being useless since too little people would buy them. Titanfall saw this issue as well and it was even worse due to the smaller player base. So with Titanfall 2 they just made it free and added cosmetics microtransactions that were actually reasonably priced.
Maybe this is not the solution for everything but as long as it has no bearing on gameplay what's the harm? If you're not one to spend on microtransactions then you only get the benefits. I don't think a more benign implementation should be criticised just because we fear the potential of it potentially becoming worse.
To each their own, but I think this is a bit extremist. Life isn't black and white. Free games with mtx can be good or bad, paid games without can be good or bad.
Just not buying solely because it has a shop/battle pass means you miss out on a lot of games where it has zero meaning and you're not allowing any nuanced discussion to happen on the issue.
There are so many games available without microtransactions that I can happily never play one and not feel I'm missing out. We're having the nuanced discussion now!
I agree if those things leverage fomo to get people to pay. In helldivers you can earn that currency just playing the game so if you have less time to play you have the option of purchasing the currency and their versions of battle passes are always available to buy and work on at your leisure.
It started with "It's just a silly horse armor DLC, just don't buy it!", continued with "It's just cosmetics bro, just don't get them!", then we got "The shop is fine though, you can get the currency ingame!" and got to "The timed battle pass is fine, you also get free stuff!". You can draw your own line for mtx, but slowly we're both approaching and crossing it if you accept anything before that.
The way I see things, "the least pressured to buy stuff" reads like "the least aggressive cancer". Sure, it could be worse, but like, you've still got cancer. There's still the ideal option of being healthy instead.
You only earn so much, though. Once you finish with requisitions it's buy only