That feels awfully soon. I hope they can actually create enough new content for this, as Below Zero felt far too similar to the first. It felt more like a new game plus rather than a full-price sequal.
Yeah I felt like below zero could have gone without the above land content. It just wasn't nearly as good as the rest of what they had made. I really missed having the submarine thing too
I remember reading somewhere that Below zero was originally intended to be an expansion, but got changed into a standalone release. The subnautica 2 they are working on now is entirely new.
I'm tempted to agree but on the other hand, I'd rather see the budget go towards a better game than designing for coop. The first one wouldn't be atmospheric at all if you had a laggy friend floating around you all the time.
Plenty of other survival games that have coop and are better suited for it.
here's to hoping they don't scrap a perfect story half way through again like they did in sub 2, I loved the original pre-release story, then they scrapped it for the boring one it is now
What was the pre-release story for BZ? I played it this year and thought the story was fine, though it didn't manage to recapture the feelings of mystery and discovery of the first game
I want a truly massive nuclear submarine and be able to explore some of the actual deep parts of the ocean. Like they hype up the huge drop off in the first game. Maybe a bit of protection against the giant ghost laviathans.
I personally loved the building in the game. At least in 2 it was a lot better. Luckily they ported most of the improvements from 2 into the first game.
Try playing a platformer where left moves your character to the right, and right moves left. AND down moves them up and up moves them down. You'd see how that's unplayable, right?