GTA 6 reportedly aiming to be a Roblox style UGC platform and metaverse
GTA 6 reportedly aiming to be a Roblox style UGC platform and metaverse

GTA 6 reportedly aiming to be a Roblox style UGC platform and metaverse

GTA 6 reportedly aiming to be a Roblox style UGC platform and metaverse
GTA 6 reportedly aiming to be a Roblox style UGC platform and metaverse
and potentially their brand sponsors
Well, there it is. In-game ads in the form of "user-generated content", from the sound of it. Also has paid mod vibes.
Hope I'm wrong and it's actually great.
If I have to play it with another human being, I will not play it. I play games to escape from the rest of the species not engage with them.
Thank you. 🙏 I’m glad I’m not the only one.
Solipsists unite!
I wholeheartedly agree with this sentiment.
Makes sense, considering what people have been doing with it like with Fivem. Players did more to extend the life of GTAV (and IV) than Rockstar.
Yeah took them years to recognise the value in FiveM. At first they trued banning its makers, even sending private investigators after one, and accused it of being a tool to facilitate piracy. Then they changed the rules to allow non commercial mods online in 2022, and finally bought the makers in 2023.
I still find it a bit bizarre they're not launching on PC at the same time as the consoles. Its the PC landscape where all the modding comes from, and PC is the single biggest gaming platform. But in fairness simultaneous launches are risky, and PC launches are more complex in terms of the breadth of hardware that needs supporting. But it'll be PC that facilitates the most user generated content.
I think they're just banking on selling the game twice to a lot of people, to be honest. It's the most hyped game in like a decade, a lot of people will be buying it on console release just because they can't wait (assuming the usual delay of about a year until the PC release). A non-trivial amount of those will buy it again on PC later.
On consoles it is much easier for them to control the user generated content.
I will also assume whatever tools that are planned to be implemented into the game to allow user modification are still very much in their infancy, so yeah a PC launch just makes all that much more complex.
Fuck off trying to describe anything as 'a metaverse.' That's like trying to own 'an internet.'
If there's more than one, there are zero.
The more I hear about this game, more of a shit show it becomes.
Right? My response has been "it's dead to me" for about three press releases now.
It's been dead to me since they dropped talk of expansion stories on gta v.
GTA is dead. What they are calling GTA today, isn't. The multi player trash killed the franchise.
For the vast majority of today's gamers, gta v is all gta has ever been so I'm sure it will sell well but gta v was the weakest gta in the series because they pivoted hard in a direction that has nothing to do with the original concept.
The point was starting from nothing with a story that lead to be top of the areas crime world. The moment they added a never ending competition where no one can ever achieve full domination of the environment, the escapism died.
Sounds awful.
Metaverse, Roblox and Fortnite. All the buzzwords I needed to stop waiting for that game.
it's not too late to cancel gta6.
I was going to be mildly upset I couldn't play multiplayer If I pirate it. Now I'm dodging a bullet.
With buzzwords like metaverse being thrown around, I'm imagining a GTA6 that has brand partnership NFTs. Like when Madden/FIFA added Nike items in 2023.
But that would never happen, since GTA is known for satirizing brands and corporate behavior, right? Besides, these brands would never want to be shown alongside gamer-generated content...
GTA V Online already are those in a way, no? I can't blame them for leaning into it. I'm not interested anyway.
Basically. Though official scripting support is what turned Roblox from a social lego game to one of the largest videogames on earth. In my own time on roblox, the biggest thing was cloud persistence for the scripting API that allowed people to make studio-level games.
Modding on GTA is still technically unsupported and unofficial. You really have a restricted sandbox for anything that R* will accept on their servers.
GTA is more like a secondlife or club penguin than it is a roblox atm.
EDIT: so modding is going towards an "official" capacity apparently. That'll be what turns GTA from clun penguin to Roblox, proverbially.
I thought this franchise was dead, the last game came out on the 360
GTA online apparently made them a crazy amount of money so it's going to be more of that type of game for a long time.
they are always released first as a console exclusive and then the PC version comes out later. they make more money that way because of contracts and capitalism. every single game they have made so far has been extremely good
There's only one GTA game for me: gtados.bat
Basically GTA VI is Rockstar trying to monetize FiveM and so on? How they expect to work until the game is released on PC?
They will monetize GTVI like GTAV, they will double/triple dip with exlusivity on both hardware (console) and PC launcher (Epic): customers wallet voted for this to the bone.
The now I hear about GTA6, the more confident I get that my pessimism towards this franchise’s future is warranted.
No Dan Houser, no Lazlow Jones, hell - probably NONE of the same dev team at all from GTAV (let alone earlier).
This is likely going to end up some weird “Texas Chainsaw Massacre” style monster where some gatcha/shark card filled “live service” is going to go around masquerading as the next entry in this franchise.
I doubt the writing is going to be as good. I have a feeling it will be seriously watered down slop.