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What are the best MMOs ever made?

Years / Decades:

70s , 80s , 90s , 00s , 10s , 2020

Genres:

2D Platformers, Bullet Hell / 2D Shooters, First Person Shooters, Flash, Horror, Indie, Metroidvania, Point and Click , Racing, Real Time Strategy, Roguelikes, RPGs (Turn Based), Simulation, Sports, Tabletop RPGs, Visual Novels

Welcome back. This part of the series will be primarily focusing on genres. So far I have [Action RPG, Board Game, Arcade Game, Third person shooter, Action, 4X (Civilization-like), 3D Platformer, Dungeon Crawler, Card Game, Text dungeon, Souls-like, Stealth, Rhythm, Survival, Sandbox, Shoot/beat 'em up, City Builder, Adventure, Puzzle, Fighting, MOBA, Turn Based Strategy, Real Time Tactics, Grand Strategy, Handheld, Walking simulator, Tower Defense, Miscellaneous, and Casual] as available genres. Let me know if I missed something, and I will try to get it added.

This is eventually all going to get compiled into one megathread for people who want gaming recommendations from Chapos specifically. Other consoles and genres will come in sporadic subsequent threads. Please contribute to previous threads if you missed them. This is meant to be an exhaustive list.

Expanding on your choice(s) is definitely a plus. Not everyone knows about or has played non-mainstream titles.

44 comments
  • I know it’s the easy answer but World of Warcraft holds a special place in my heart.

    Yea, the gameplay is great and the graphics are timeless. All the things that make it a great game have been written and re-iterated since its launch.

    The thing that makes it great to me, however, is the fact that I’ve been able to watch people grow up, live life, have kids and even pass away. It trips me out that I’ve had a window into seemingly random people’s live over the 10-15 years I’ve known them and they have looked into a window into my life as well. I’ve shook a few of these people’s hands and had a drink with others. I’ve been a room mate with another.

    This is all because we found each other and formed a team to take on the Lich King. We then spent our time together to thwart Deathwing. We’re now raiding Castle Nathria years later.

    It’s all abstract and some would say that it’s pointless to put so much emotional effort into it. Fuck em. This is a part of what makes up my being.

    ———————-

    Wildstar had the best combat, dungeon and raid design tho

  • Runescape because it was the first of its type I played and came out at the perfect time for most of us. That's about it, it's extremely repetitive and way too time consuming for me to get back into it without feeling guilty. I like the music and wish there was a Dos2-like game in its setting.

  • Best is a strong word, but two MMOs that had amazing ideas are Face of Mankind and Puzzle Pirates. FoM no longer exists, but it was an open world MMOFPS with economy and politics and all; there is a spiritual successor being developed called Mankind Reborn which will hopefully not have many of the same flaws.

    Puzzle Pirates is a game (with economy and politics and all) where all labor is done in the form of puzzles. You'll have one to man the sails, one to load cannons, you have one for when you get into a sword fight, and there are even puzzles for economic stuff like blacksmithing and distilling. Your performance in the puzzle determines how effectively you are working, creating a real skill based game.

    • I fucking loved puzzle pirates. It was definitely my first “real” computer game and I remember going on an 80-person 24-hour pillage back when there was just a single ocean.

      It’s still a great game, but it’s unfortunate—although very interesting—to see what the problems their rising then decreasing player base has caused. Namely, that there’s “too much” stuff for the number of players they have now.

      Plus, old heads can only care about blockades for so long before it just becomes a really half-hearted thing people don’t really put much effort in.

      I guess I’m just lamenting because, while the puzzles are fun to this day, the social/political aspects were really what made the game special.

44 comments