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Japanese
He is voiced by the VA of Reinhard von Lohengramm in Legend of the Galactic Heroes. A completely different character too, so it was wild to hear him yelling and shit. Cell's VA is the voice of Oskar bom Rueunthal, which was also pretty wild.
Legacy of the Dragonborn for Skyrim is foundational to most of my builds, it gives you a museum and plays on one of the best parts of any RPG: finding unique items. It displays your shit and makes money off it, and adds some more unique stuff to find like coins, statues and of course equipment.
I miss the Masterwork mod pack for Dwarf Fortress. It added a bunch of stuff, playable races, and enemy factions. I still think about the playable orcs from time to time. The guy who organized the pack seems to not be active in the community anymore after he used free but unattributed sprites in his tileset, and this maybe costed him his collaboration on the official tileset for the Steam release.
Last Days was pretty cool, almost forgot it existed over the years but if I pick up Warband again it'll probably be a tossup between it and Gekokujo for which I play first.
Darkness is a lie concocted by big lumen to sell more glow orbs - my 40krpg character who has never been outside
Hell yeah. It recently got a performance patch so I want to give it another shot, but other stuff has a priority rn.
I'm growing to really enjoy appreciate the Soulslike approach to items and exploration rewards. I may never use 99% the items, but I want all of them because the descriptions are cool and it's always fun to get something unique. This is all reliant on stuff also being interesting, which the Souls games have managed for me at least.
I had a good time with it, despite bad performance on my old rig. I did end up modding it with stuff like weight reduction and increasing drops. I'd probably rate it slightly below DDDA, as what DD2 is missing the most rn is everything I loved about Dark Arisen which was a focused experience. And the first game had better music. The Warfarer class smooths over a lot of issues with exploration like needing access to a movement skill to reach a chest. Spears are cool, though they have a busted defensive skill that trivializes the game. Being able to stand on enemies is a good change to the climbing dynamic, it is extremely risky but allows stamina regeneration or standing attacks/skills. Pawns remain a good system, though some vocations feel less optimal (which has always been the case). Side quests remain bullshit quirky. Post game was neat. If you liked the first game, you'll probably like 2, but probably not as much.
"A Knight's Tale" is a sports comedy but about jousting
One of my silly designs has seen channels almost completely around my central staircase all the way down, then floors built in place of the holes. It helps with cave adaptation as a tile exposed to sunlight is always outside, but I think it ended up not mattering to the modded race I did it for so I can't be conclusive with results.
Nice, this was on the tip of my tongue for months but I couldn't remember any names
Any problem that can be resolved by money isn't a problem for these companies.
Kenshi spaces have been trending reactionary for a bit, having a religious bigot faction that is clearly evil with a crusader aesthetic combined with them being nice to their preferred demographic (white human male) has attracted a certain type of guy.
A family friend graduated from a liberal arts college, had an R congressperson come for commencement. He just rambled about AI and also medical advancements like the US hasn't had a falling life expectancy. Probably a pretty similar speech to this robot's.
You just lathed "capitalphobia" into existence
With the unblurred for reference
Putting this right next to my "whisked away into the medieval past" plans.
But this is just how New Vegas looks? I didn't watch the show, but that just looks like the sun in the background?
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The problem with user bios is they reveal how vapid and uncreative I am.