No, that's what modders are for. Why pay your expensive developers to make a full and fun game when you can develop a husk of a fun game and let volunteers do the rest?
There really is something about Starfield that makes it so fun to hate. I usually just ignore stuff I don’t like, but really do make an exception for this game.
I think it’s the way that people circlejerked the shit out of it on release and disregarded any criticism, so the vindication that it was ultimately a lifeless husk of a game was so satisfying.
Same! I didn't watch any trailers/presentations or read any hype. It's exactly what I thought it would be. I've had a lot of fun discovering the universe.
Not to say it's a perfect game with no faults. But I do love it.
I expected it to be on par with Fallout 4 or Skyrim. Not just the systems, though. But like... The worldbuilding and the stuff that actually makes those games fun. Starfield is so very big and yet so very small and empty at the same time. Its world building is incoherent and feels like people who don't actually appreciate sci-fi just throwing every sci-fi trope they know into one big pot so it's familiar and yet wrong at every major turning point of the various plots in the quests. It is just as boring to go through the story as it is to go through the physical actions of taking on the quests because both are basically just vast fields of emptiness. The one cool thing that actually is interesting and would have more people talking about it, is how the world might change in NG+. But it's random and also only earned after beating the game, and even if you get a cool one it doesn't make it worth playing through the game again.
Prediction: they are gonna release some shitty pieces of DLC to technically fulfill their obligation to the idiots who bought some sort of ultra-elite-platinum version of the game or whatever it's called, after which point they will abandon the game, because no one cares at this point, them least of all.