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Is The Elder Scrolls IV: Oblivion still fun for a first-time player in 2025?

arstechnica.com

Is The Elder Scrolls IV: Oblivion still fun for a first-time player in 2025?

For many gamers, this week's release of The Elder Scrolls IV: Oblivion Remastered has provided a good excuse to revisit a well-remembered RPG classic from years past. For others, it's provided a good excuse to catch up on a well-regarded game that they haven't gotten around to playing in the nearly two decades since its release.

I'm in that second group. While I've played a fair amount of Skyrim (on platforms ranging from the Xbox 360 to VR headsets) and Starfield, I've never taken the time to go back to the earlier Bethesda Game Studios RPGs. As such, my impressions of Oblivion before this Remaster have been guided by old critical reactions and the many memes calling attention to the game's somewhat janky engine.

Playing through the first few hours of Oblivion Remastered this week, without the benefit of nostalgia, I can definitely see why Oblivion made such an impact on RPG fans in 2006. But I also see all the ways that the game can feel a bit dated after nearly two decades of advancements in genre design.

19 comments
  • As far as remasters go I think it's pretty good.

    Don't expect a 2025 game in terms of mechanics and level design. For it's time Oblivion was a very good game. This is a polished version of the original with updated graphics and somewhat modernised combat and movement. They ironed out a lot of clunky mechanics and bugs too.

    As far as remasters go the GTA ones were absolute dogwater just like warcraft 3 remastered. This one is very good and imo comparable with the command and conquer remasters.

    I dont think they could have done much more without making the game completely different.

  • I just started playing this remaster, and only played to Skyrim before. And I really love this title! I feels the same waves than when I was on Skyrim. I think this release is the best occasion for newcommers and younger players

  • I like it. I think if I had been a first time player (far from it — I played it at release), this would be a worthy way to experience the game. That said, playing it again just feels deeply discordant for me. It's drop-dead gorgeous with the visuals, but the sound effects, NPC models, and so much more just remind me of the original jank, and it snaps me back and forth, lol. Going back to KCD2, cus it's new to me.

  • the doomed king and his armed guards need to escape through a secret passage that just so happens to cut through my jail cell seems a little too convenient

    I remember playing it for the first time in 2006 and I had completely forgotten about that guff by the time I got out of the tutorial. My character went on to ignore the main quest for many dozens of hours.

    Of course several of those hours were spent struggling to defeat boars that started appearing on the road at level 5. They were insanely tough since I'd accidentally made the most difficult possible custom class. At least the remaster doesn't have that problem. Instead the combat is very easy — unless you go up one level in difficulty in which case you'll probably be killed by a mudcrab.

19 comments