Quantum mechanics might have the solution to joystick drift
Quantum mechanics might have the solution to joystick drift

Quantum mechanics might have the solution to joystick drift

cross-posted from: https://lemmy.world/post/27880332
Quantum mechanics might have the solution to joystick drift
Quantum mechanics might have the solution to joystick drift
cross-posted from: https://lemmy.world/post/27880332
You want us to sell fewer controllers?!
Also, Hall effect fixes all problems, since decades. Why weren't they used widely? Because that would cost poor little Nintendo/M$/Sony a few cents more. So they sure as hell won't implement that new thing.
Its not that i disagree with you, they should have used them and its pretty bad ( though a lot can be fixed with some good old wd40 for electronics lol)
However, its not a few cents more. Its way way more. A regular stick is around 1.84 - 2.73 euro a piece depending on how many you order from official components store. A hal sensor stick is often 2-4 euro.
Lets say 150mil switches are sold, each having 2 sticks and its 0.2 more per stick. That gives us the following
150,000,000 * (0.2 * 2)=60mil
60mil difference in cost for the company, at least, for using different sticks. And thats just sticks that come with the console, not separately sold controllers or pro controllers.
Manufacturing cost is very different than just 'its a few cents more'.
Yeah, there are quite a few Hall effect controllers on the market, from what I’ve read they’re quite good…
Hall effect sensors are crazy expensive. Sony has controllers with them and they're more than twice as expensive as the normal ones. It's very unlikely that Sony would set this insane price without a good reason.
Don't worry, we'll find another part that's going to be broken instead. TBH it already happened to my friend's Gullikit controller, his shoulder and trigger buttons are already broken, but not his analog stick.
Magnets do too
Did you even read the article? This solution also uses magnets but requires smaller magnets, is more sensitive and the response curve is more linear compared to Hall effect sensors. So it’s more accurate than Hall effect sensors, smaller and uses less power.
My ps1 controler have not gotten stick drift in.. how long now? 30 years?
Is that a lost technology like in sci-fi books?
Idk man.
29 years ago this came out.
The traditional controller for PS1 didn't have joysticks. You needed a DualShock for that, or it's predecessor the Dual Analog controller.
But yeah year or two here there, the DualShocks and PS controllers after that were very good controllers.
But those first decent ones came out more like at the turn of the millennium than halfway through the 90's as you imply.
Back then it ps1 without joysticks and from 96 on N64 with extremely shitty joysticks. Gamecube came out in 2001 and Nintendo had clearly learned it's lesson — to an extent.
Pretty sure there's already a solution
Read the article. This is an improvement over Hall effect sensors.
I got a Gulikitt KK3 Max and have really liked it so far. I got one because I got tired of having to resynv my Elite 2 to the PC via Bluetooth (it NEVER saved it as a device, some kinda issue I imagine switching from Xbox connection to BT), and I wanted to try to get out of the Elite 2 swap every 7 months. No complaints so far, other than I can't monitor battery level. I like the back paddles more too, they are more spaced than the Elite.
Hall effect sticks, swappable ABXY mechanical buttons, and the triggers can be mechanical switch with the trigger stops engaged. Really nifty controller.