If bonk, then bonk; else bonk
If bonk, then bonk; else bonk
If bonk, then bonk; else bonk
while (!host.dead) { chargedHeavy.execute(); }
So you'd charge a dead host at least once!
The forward lunge through Shadow Step and its follow-up that you get from the Bloodhound's Curved Greatsword in Elden Ring instantly sprung to mind. That thing is a Katana wielder cheeser if you're patient and lunge right as their attack would land, Whiff Central!
Who told you my strategy????