Hello! We are excited to announce Steam Families is now available for all users. Steam Families is a collection of new and existing family-related features. It replaces both Steam Family Sharing and Steam Family View, giving you a single location to manage which games your family can access and when...
I'm really glad to see this. My husband and I game together a lot so we will still buy individual copies of a lot of games. Theres some games though that I'd like to try but never will because I won't buy them, and his library is basically never available when I want it to be. Happy that we can now share some of those really weird one off games!
Finally! Now I can switch back to the "normal" Steam Beta build for other experimental features, Steam Family was on a separate beta build which didn't allow me to try other things...
just have him login to your computer, then log him out, then add him as a family member, steam will see both use the same ip/computer, and bam, your good
Yeah this has been a sticking point since the beta, they never responded to the thousands of comments complaining about it. It's pretty bullshit and makes this feature useless in many circumstances.
What happens if my brother gets banned for cheating while playing my game?
If a family member gets banned for cheating while playing your copy of a game, you (the game owner) will also be banned in that game. Other family members are not impacted.
Not sure I agree, how else are they meant to prevent the ocean of "It wasn't me, it was my brother" excuses from hackers smurfing accounts?
I'd recommend (to everyone) that if you're unsure -or have even the slightest doubt about the person you're going to give access to your Steam account- to politely decline and play it safe.
It is not different from how the previous shared libraries worked. I guess it's there to stop cheaters from buying a single copy of the game and sharing it with throwaway accounts.
I think it's a great rule. If you're sharing your library with others, don't be am asshole and cheat. If you do you'll be a disappointment to them too. More social pressure to not cheat is only a positive in my opinion, but also I will never cheat and I only share my library with people I'm confident won't cheat as well. I don't associate with people who want to ruin other's fun. If you do then that's on you. It's your choice to risk getting banned.
It also stops people from buying a game, sharing it to themselves on an alt account and using cheats. Then just spinning up a new alt account at no cost when the first one gets banned.
I mean, someone should get banned from cheating. I can see why this happen though, since the account playing does not own the game the account which has the game linked gets banned instead. If the account cheating has the game they are instead playing on their copy and that gets banned instead (i assume).
However the ban should be linked to the account and not the copy of the game. I do not understand why this isnt the case. Maybe because someone could just make a new account and link that to play on instead, therefor never having to buy more than one copy of the game while cheating.
Yeah, it's most likely to prevent someone from using the family feature to get away with cheating.
As it stands now, if you get caught cheating you must create a new account and repurchase the game. So the main deterrent is the full cost of a game.
With the steam family function you could potentially create 5 new accounts per year, and simply remove them when they get caught cheating. The only deterrent would be the wait period.
So I agree with their decision. The downside is that you must trust someone before adding them to your family. If your cheating son gets you kicked off counterstrike, then just remove him from your family. They're never too old to drop off at the fire station.
My question is, when there are 5 people with 5 copies of a multiplayer game in the pool, and the 6th member without a copy gets banned, which of the other 5 members gets banned?
Best guess? Whichever account gave account 6 permission to play their game.
Either account 1, 2, 3, 4 or 5 will be the user that gives 6 the permission to play their game, so it follows they're the one that (I'm assuming) will get banned also. It's a good question you raise and I'd be interested to know for sure myself.
This is fantastic! I was just trying to set up my kid on a computer and the old way was seeming too clunky and slow, and she wanted to do something else so we never finished it.
I mean, it's been here for beta years and yes, it is absolutely fantastic. The one year penalty keeps me from handing it out like candy to extended family and friends (plus we all have that cousin who can't be trusted) while I can let my wife and kids play games on my account without them kicking me out of mine.
The parental controls are good too, although I'm not using them yet since my kids are too young to really pick their games from the library themselves.
Between my wife’s enormous Steam library and Whisky/Crossover on my M2 MacBook, I’ve been playing more games than ever since the beta of this popped up. It’s actually quite impressive how many games just work - albeit with some compromises in places.
If you’re using an M-series Mac, download the Windows Steam installer and Whisky. Install Steam through Whisky then simply install games through Steam as normal.
There’s a bit of a learning curve, but /r/MacGaming on Reddit is a useful resource.
There are some that simply won’t work because the hardware won’t run them (Red Dead 2 is the most disappointing one for me), but have a play and see what works.
So how do I create a Steam Family? I can't see an option to do so anywhere but I am most likely just missing it... or it hasn't been rolled out to the UK yet
edit: found it! For anyone else who is lost like me, go to the top right and click on your use name and then Account Details. From there, Family Management is on the left and it's obvious
I don't really know how it works but according to a lot of other people here it doesn't work unless you are in the same region. This isn't the only person here saying they can't use it because they don't live near their family.
They're doing IP location checks, and they're doing them badly (there's not really a way to do them well). It's not working for me with people in the same town, and other people are reporting it's randomly working or not working with locations in the same neighborhood.
This is a lot easier to manage than the old library sharing where I was always going between machines, changing accounts and sharing libraries with people with multiple desktop logins on multiple machines. Changed the family over today. I am concerned this new system will get abused by groups of independent adults like Netflix was and publishers will withdraw games or prices will increase. Just pirate please and don't ruin a good thing because for parents with dependent kids at home the cost of living is rough.
Being able to remotely manage parental controls from my login for younger kids is also awesome. It feels like it was made by an actual parent instead of a single 20 something tech bro like some other parental control systems. It is fucking abysmal that so many streaming apps make it hard to find age appropriate content or set sensible access controls. Like seriously Crunchyroll - you are owned by a fucking filthy rich media megacorp Sony and you cant provide search by age, content ratings or helpful labeling.
What is this. Because I'm pretty upset that the games I paid for can't be played on different pc's. My daughter wants to pay stardew valley while I'm online with family on satisfactory. I have to take the other pc and go into offline mode. This wasn't the solution. Even with adding members I didn't think I did it right. So does this fix it? Can my family member log into stardew online with her cousin while I'm on another lan game?
Yes, you can play Satisfactory while she is playing Stardew Valley, while both of you are online. You now have a number of copies of each game in the family. If 2 members own the same game, then two different members in the family can play both copies at the same time
Perfect. Finally. I understand needing two copies of the game to play online (one game code per user). But local split screen shouldn't be that way and neither should playing seperate games force me into individual play sessions. Each game code should have capacity to run an individual account. Not one account to each owned game.
This has been my gripe with steam and purchased digital games vs physical games since it's concept. It felt like I was renting play sessions with my ID license rather than owning the games I paid for.