This patch probably makes that fight slightly easier since some of the changes are buffs to that fight's summons as well as standard ashes and revered ash bonuses.
If you are 1v1ing him then you may not get any relief, haha.
Thanks ill keep at it. So far I'm dancing around phase 1 but some of his moves of phase 2 habe these stupid light explosions in the precise places where I'm used to dodge the combo.
When his pattern goes easy on me I'll get him to 20-30%, so I'm almost there.
Don't give up skeleton
I beat him with the heal the golem method combined with rotting him using aonia (first time that spell was useful for me but its a one strike rot and you can pretty much come up behind him with the golem)
I just beat the final dlc boss like 1 hour ago! Somehow I got lucky and the insane move sets were not used. I think cause a couple of my summons kept close to him
If you have not found it yet, there is a black knight great shield, not sure if that's it's real name, that when infused with holy will give 95÷ physical reduction and 100÷ holy. This really helps you tank his hits in the second phase.
Really good suggestion. So far I'm using the golden lion shield and have marikas hair, so holy reduction is pretty high. So far I'm mostly dying to getting stuck in combos missing a roll cause of those stupid light pillars
Well well well. One step better than before, still one step worse than not even asking at all. If I’m calling Torrent, I need them even if they’re dead, and if they’re dead, I REALLY need them now.
Changed the default selection of the OK / CANCEL prompt that shows up when using the “Spectral Steed Whistle” while the spectral steed is dead. The default selection position is now OK.
I tried using them a couple of times but unfortunately Fromsoft has always hated ranged weapons... Bows are garbage and the smithscript weapons feel gimmicky and don't deal much damage.