"We’re excited for the launch of Black Myth Wukong on Xbox Series X|S and are working with Game Science to bring the game to our platforms. We can't comment on the deals made by our partners with other platform holders, but we remain focused on making Xbox the best platform for gamers, and great games are at the center of that."
Microsoft is getting a bad rep because they don't want to let the Series S go. They are not handling these problems very well. The Series X should be the "cheap" platform and they should have a "Pro", called Series XS (pronounced excess, you are welcome Microsoft), so they are the platform that people want and not the platform that's holding back games.
The problem is the Series S sold a lot, last I read it was about two thirds of their user base. Microsoft also want to push platform independence using X Cloud, which solves their Series S issues, but with the feature parity requirement in the Series X and S, they keep hitting this issue.
That's a very bad business strategy, it should be one or the other, X Cloud or in Console parity. The parity being the weak one. I would like to know the defense arguments for this strategy.
The thing is, if a game releases on Series X without any bonus bells and whistles like (pick one) 4K, 60fps, or ray tracing, it’s kind of failed the move to next gen. If it then cannot scale any of those things back for the Series S, then it’s failed at designing scalability.
The new consoles do not exist to serve programmer inefficiency.
Do developers still make different games for different consoles? I thought the Xbox X was just a stronger Xbox One. Does MS disable these high quality graphics options in the menus?
I read that it has nothing to do with the hardware, and is in fact because of Sony having an exclusive deal to release only on their platform the first few months.
I take issue with labeling this game as "hotly anticipated". Literally did not hear about this game until now and from what I'm reading it seems like another boring ARPG with a new coat of paint slapped onto the same mechanics.
It’s the most impressive video game to come out of china, the first that seems poised to generate significant buzz internationally. Whether it will be any good I do not know, but early demos had been very impressive. So I’d say it is hotly anticipated, you were just late to the party. It may not be that original in gameplay but how many AAA productions are strikingly original nowadays? None that I can remember.
Yeah, I’m leaning against it being a timed exclusivity thing, just because those are normally for much longer than just a month. I think it’s the S not having enough RAM causing problems.
Sony no longer needs to convince anyone to give beneficial treatment to PlayStation because Xbox failed so hard. You can complain about exclusivity deals Sony made with a few publishers all you want, the fact is that only Microsoft is to blame for not developing any 1st party games people want. Xbox flat lined so hard, it's a genuine "why waste money on porting and QA?" at this point.
Games like God of War drive platform sales. The few good games out of Microsoft are usually better on Windows anyway, so really no need to get an Xbox at all.
The problem is if Sony has a monopoly on the premium console market, they can charge any number they want and consumers have no other option. Less competition always means prices go up.
Sony's practice of paying money not for exclusivity for their platform, just to stop developers from developing for Xbox for a period of time, is anti-consumer and needs to stop.