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Anecdotal but of all my IRL friends and colleagues, I’m the only person who has the game right now. Despite how much I tell them how good it is, and how much fun I’m having, a few don’t want to pay full price due to how short they’ve read the game is.
From what I understand, its been there a while as well.
It might be that you are. I play FFXIV on my SD so there's a few times where I need it for comms, so it can become a massive pain. That's probably why I notice it enough to have the complaint.
Is it much of a surprise when it comes to MiHoYo? Their entire model is based around this kind of thing.
I wish they would fix the OSK issue where it does not show when using the shortcut (STEAM
+ X
) but would when opening it from the ...
menu.
Drives me mad.
I have a friend that refuses to play FFXIV again because how addicted they felt towards it. That came off the back of a WoW addiction that led them to mix up their priorities between food, alcohol and playing the game. The whole addition to both of those was a way for dealing with other mental health issue, yet only made matters worse with how those games work.
I also had my own issues with game addiction when I was dealing with grief over a death. Fortunately it didn’t impact my physical health but it did impact other areas. I certainly wasn’t looking after myself and my surroundings as best as I could back then, and neglected a lot in my life.
My friend found a way of dealing with game addiction by removing them entirely, I found ways to prioritise other areas of my life and continue with that while keeping gaming strictly as a hobby.
Often I think people become addicted to games like any other substance due to dealing with external factors in life that they’re not getting help for. It takes a lot to realise there’s a problem, it takes even more to deal with the root causes. Some people also have low thresholds for addiction and which exacerbates it.
25 years already?! It doesn’t seem that long ago. I might see if I can dig mine out - Jet Set Radio or Sonic…
Thanks for the explanation.
I’d seen similar, if not exact, set lists elsewhere. Hope you have a good time. FF music is always a pleasure live - I had such a good time when I’ve been to see Distant Worlds - so I’m sure you’ll enjoy this one.
Remember that time when Peter Molyneux said he wasn't going to speak to the press or about games anymore?
"I understand that people are sick of hearing my voice and hearing my promises. So I’m going to stop doing press and I’m going to stop talking about games completely."
I was following the dev on Twitter for a while, its been interesting to see some of the developments on this. Exciting to see the release date, and I'll definitely be making this a day one purchase.
Also I love the song in the trailer, it fits perfectly.
Audrey Lamsam - aka @aitaikimochi shared on Twitter the full setlist for the Final Fantasy VII Rebirth Concert in Yokohama. I thought people here might enjoy and want to see the list.
A number of tracks are medleys so how they appear in this list is not how they appear in OST track listings.
Part I
- The Unknown Journey Continues
- FF7 Rebirth Opening
- FF7 Main Theme Battle Edit
- A New Journey Begins, Grasslands, Junon, Mt. Corel
- Crossing the Planet, Corel Desert, Gongaga, Nibel
- Queen's Blood
- Stamp - Rebirth Medley
- Rufus's Welcoming Ceremony - A New Leader
- Costa del Sol - Fun in the Sun
- Custom Valkyrie
- End of the World Medley
- Cosmo Canyon - Sanctum of Planetology
Part II
- Bare Your Soul
- Welcome to the Gold Saucer
- LOVELESS Symphonic Suite - Gift of the Goddess
- No Promises to Keep - LOVELESS Version
- Galiant Beast
- J-E-N-O-V-A- Lifeclinger
- Sephiroth Reborn Symphony
ENCORE
- One Winged Angel - Reborn
- Aerith's Theme - Return to the Planet
I’m looking forward to playing this, so will be staying staying away from anything early like this, and not even clicking through.
To go with the discussion prompt; I do think modern games can, but they need to stay as true as possible in a number of ways. Games like Silent Hill 2 won’t benefit from changing the combat to something more action oriented, and the story needs to be as close as possible. Sometimes things may differ and that’s understandable, but the question has to be asked, “Is this the game that would have been made back then if they had todays funding, technology, or knowledge?”
If you’ve been following discussions over the past couple of days you’ll know that there are no characters, or even references to Final Fantasy in yesterdays released Astrobot.
I honestly think it’s a miss that we’ve not been able to see this representation in the game. Astrobot is a celebration of PlayStations 30 year history, and in those 30 years Final Fantasy has been a mainstay of the consoles history. We even had the Buster Sword reference in Astros Playroom, which again was a celebration of PlayStation (in addition to a controller/tech demo).
I don’t know why we’re not seeing FF in the game, whether it’s down to Square Enix, Sony or Team Asobi. But having played the game it achieves what it sets out to be, so it’s a shame that part of its history is not represented.
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An interesting video detailing some of the history of a neigh impossible challenging the started life out as a “No Sphere Grid” challenge and transformed into something utterly bonkers.
The challenge combines all of these in a single run -
- No Sphere Grid
- No Summon
- No Customization
- No Overdrive
- No Escape
- No “No Encounters”
- No Blitzball
Me and my kid played it for a little while earlier and it’s so good in it’s simplicity. I can’t wait to go back and play more. But it also me instantly wonder why Sony haven’t got Asobi to do a new Ape Escape.
I don’t know what support for the DualSense is like on PC but the game seems to rely on gyro and haptic triggers for some features. I’ve only played the first few levels but I image the rest of them being this way too. For the controls alone I’d say it makes it less likely to be on PC (but they managed it with Returnal so who knows).
I can across this a while back that might scratch some of the SSX itch for me - its an indy game that takes heavy inspiration from SSX. There's a basic demo, it plays quite well on Steam Deck. Though I wasn't a fan of the controls, so hoping the dev changes them or allows them to be changed.
I'd love to see them do this, but they'd need to find a way to make the gatcha elements more palatable. Gatcha was the primary reason that I never played for long.
That's actually great to hear. I might have to check it in that case. Thanks.
Shapes of Play products seem quite cool but expensive for what they are. Other than collectors I'm not sure who would pay £35 for stress balls/shapes.
Even though this is a preview, I'm a little disappointed by this on a whole. 30 years is a massive milestone, and so far this is underwhelming for such a big anniversary.
This applies to the Portal app specifically, not FFXIV.
I can’t find a public link to the announcement. You can find it in the Final Fantasy Portal app on both iOS and Android. It’s dated 26/08/2024. However for convenience, here’s a full copy of the announcement text.
> Thank you for using the FINAL FANTASY Portal App. > > Regrettably, service for the Triple Triad game within the app will be ending on November 25, 2024 at 6:00 PM PST/November 26, 2024 at 2:00 AM GMT. (Service for the FINAL FANTASY Portal App itself will not be ending.) > > The team would like to apologize to everyone who uses the app for ending this service. > > Ever since introducing the Triple Triad game to the FINAL FANTASY Portal App on August 20, 2015, we have continuously strived to improve the quality of the service. However, it recently became clear we would not be able to maintain the same standards going forward, and as a result we have decided to remove the game from the app. > > We would like to sincerely thank all of you who have enjoyed playing Triple Triad till now and apologize for having to end this service. > > ■End of Service Schedule ・Triple Triad End of Service Announcement (This Notice) 8:00 PM Sunday, August 25, 2024 (PDT) 4:00 AM Monday, August 26, 2024 (BST) > > ・End of GIL Sales (Same Time as this Notice) 8:00 PM Sunday, August 25, 2024 (PDT) 4:00 AM Monday, August 26, 2024 (BST) (Any GIL users currently possess can be spent until Triple Triad is removed from the app.) > > ・End of Service 6:00 PM Monday, November 25, 2024 (PST) 2:00 AM Tuesday, November 26, 2024 (GMT) > > ■ Item Exchange for Triple Triad Cards We will lower the required number of points to 0 for all Triple Triad cards accessible via the “Triple Triad” option under “Item Exchange” within the app until the end of service. (Please confirm that the number of points listed on the exchange screen is also “0” when exchanging points for cards.) > > There is not much time left until the end of service on Monday, November 25, 2024 (PST)/Tuesday, November 26, 2024 (GMT), but we hope you continue to enjoy playing Triple Triad until then. > > Sunday, August 25, 2024 (PDT)/Monday, August 26, 2024 (BST) FINAL FANTASY Portal App Team
FANTASIAN is a wonderful game and I’m so pleased more people are going to be able to get to enjoy it. It’s taken far too long for it to arrive on consoles but it’s better late than never.
Sakaguchi’s love for FFXIV is undeniable though, he spent a long time discussing and sharing his progress and enjoyment on Twitter (he may still do, but I’m not there anymore). So for him to say he would prefer to stay a fan, than ruin his experience, is as much as I’d expect. Though, in a way it is a little sad, because I’m sure FFXIV players would be ecstatic to see his involvement.
There’s no doubt about this. My favourites in the franchise usually differ from other people and fans that I know. It really does make it a pleasure being a fan of Final Fantasy as it holds such a diverse fandom that conversations often hold interesting takes, views and more.
In an exclusive interview, Hironobu Sakaguchi reflects on four decades making iconic video games from 'Final Fantasy' to 'Fantasian' and predicts where the industry is headed next.
![The Creator Of Final Fantasy Isn’t Finished Yet](https://lemdro.id/pictrs/image/e4fdc88e-fde9-425c-9054-f5bb97e096cb.jpeg?format=webp&thumbnail=256)
[Important Notice] Thank you for playing FINAL FANTASY BRAVE EXVIUS. We regret to announce we have made the difficult decision to discontinue the FINAL FANTASY BRAVE EXVIUS app service as of October...
![Final Fantasy Brave Exvius](https://lemmy.world/pictrs/image/9853c262-1f61-4df7-b7a1-e7e31401d88f.jpeg?format=webp&thumbnail=256)
The moderators of !finalfantasyxiv@lemmy.world have not logged in, posted or commented in 12 months. The community is still active and slowly gaining more subscribers. I've reached out to @JoeChio@lemmy.world the main moderator there, multiple times without a reply asking if they were willing to transfer, but I've yet to have a reply.
I'm moderator at !finalfantasy@lemmy.world which shares a lot of similar content with it being part of the same series. As !finalfantasyxiv@lemmy.world is still active I'd like to build on what is there and ensure that there is someone able to moderate if required.
From Software's "Souls" series has given rise to a whole sub-genre's worth of similarly styled action RPGs that range from fantasy to sci-fi, indie to AAA, and 2D to 3D.
![The 10 Best Soulslike Games - IGN](https://lemmy.world/pictrs/image/cf83f474-2a13-4272-8132-6c6478e90abb.jpeg?format=webp&thumbnail=256)
A fix for Final Fantasy XVI that adds ultrawide/narrow display support and more. - Lyall/FFXVIFix
![GitHub - Lyall/FFXVIFix: A fix for Final Fantasy XVI that adds ultrawide/narrow display support and more.](https://lemmy.world/pictrs/image/6d2e5071-5e2f-42f7-9e7f-29349154c377.png?format=webp&thumbnail=256)
We spoke with FFXIV's Yoshi-P at Gamescom about Living Memory, whether digital life is really living, and hints about the future.
![Final Fantasy 14: Yoshida Hints At Future Possibilities Of The Warrior Of Light Becoming A Hingashi Shogun, A Multiverse, And Visiting The Future](https://lemdro.id/pictrs/image/5ac2c7ce-91a3-4f20-8638-f78ce6cf39bd.jpeg?format=webp&thumbnail=256)
FF14 Dawntrail raid The Arcadion is widely beloved, so we ask game director Naoki Yoshida to tell us which characters he loves most of all.
![In a shocking twist, FF14 director Yoshi-P snubs Dawntrail’s most popular character](https://lemmy.world/pictrs/image/c21f96ea-f1a5-4de0-9a79-e9d2fb07bf5f.jpeg?format=webp&thumbnail=256)
Hiroshi Takai doesn't think Square Enix gets "anything out of delaying its release either"
![As Final Fantasy 16 confirms September PC release date, its director says it's "possible, probably even likely" future Final Fantasy games launch day 1 on PC](https://lemmy.world/pictrs/image/37f1210a-d6ea-4827-831f-bd644b2436d2.jpeg?format=webp&thumbnail=256)
> Asked if future Final Fantasy games may see a day-one release, Takai says "I think it's possible – probably even likely," before adding, "That said, the team in charge of each project gets to decide its own policy, so this is just my personal opinion." > > While Takai's thoughts are his, they align with what Square Enix has said throughout various financial briefings throughout the year. At the company's financial results for the last fiscal year, the developer spoke of a "shift from quantity to quality" as it "aggressively pursues a multiplatform strategy."
Please lock your Chocobos to attack position and set your Phoenix Downs to stun: Square Enix have released fresh detail…
![Final Fantasy faces no "existential risk" despite lower-than-hoped PS5 sales, says FF16 director](https://lemmy.world/pictrs/image/e3f8c3e9-7b23-4612-bc1a-96679bfab538.jpeg?format=webp&thumbnail=256)
![](https://lemdro.id/pictrs/image/8f0afe1e-301d-4a4a-b1fe-1ea9342e2377.jpeg?format=webp&thumbnail=512)
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Not my footage but thought SteamDeck owners might be interested in seeing this.
Unexpected but looks like some bad frame rate dips here and there with around 20fps in most scenes where there’s a few things going on.
![](https://lemdro.id/pictrs/image/05d4716e-6ad7-4600-a802-63beed3e9889.jpeg?format=webp&thumbnail=512)
YouTube Video
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Not my footage but thought SteamDeck owners might be interested in seeing this.
Unexpected but looks like some bad frame rate dips here and there with around 20fps in most scenes where there’s a few things going on.
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
![Pre-purchase FINAL FANTASY XVI on Steam](https://lemmy.world/pictrs/image/3c1de4f5-d4e0-4558-b6ee-38a2a1b1b927.jpeg?format=webp&thumbnail=256)
Presenting the new SILENT HILL 2 Story Trailer.Investigating a letter from his late wife, James returns to where they made so many memories - Silent Hill. Wh...
![SILENT HILL 2 | Story Trailer (4K:EN/PEGI) | KONAMI](https://sh.itjust.works/pictrs/image/58ee1c78-2bb0-4323-9b48-2da0e91b159e.jpeg?format=webp&thumbnail=256)
![helloharu](https://lemmy.world/pictrs/image/015a944f-7df0-4b3b-b4fc-63aeb269d50f.jpeg?format=webp&thumbnail=64)
You can find me spending most of my time moderating and sharing in
- !finalfantasy@lemmy.world
- !finalfantasyxiv@lemmy.world
- !squareenix@lemmy.world
Matrix: @helloharu:matrix.org