I adored the game and also spent a little over 120h in it, but it's commonly accepted that past the capital, the game kind of lose its pacing and starts iterating on the same ideas, just in different settings.
All I can say is that projects were many on iOS during the Reddit API debacle in June and that now, barely any gets updated.
To be fair, the GPD brand has been around for years so it's not like they saw the SteamDeck release and tried to profit on it. They've been THE brand that has been trying to push the portable gaming pc paradigm for a decade, until Valve just "made it right" (price, performances and usability).
It doesn't speak of the quality of the products nor the viability of their specific solutions, just a reminder they're not a "random" brand.
I have the feeling there are like 20 turn-based rpg going out every month, it’s one of the most seeked genre out there. Sure, AAA titles kind of strayed away from it but the AA and indie markets are still very much into them.
I adore dogs but no one really loves dogs barking. Even dogs with a relatively discrete or non-annoying bark pitch will tire any ear if they go into a barking ceremony.
Really hard to justify its cost if your ever print like, 50 pages a year.
Yes, I've read the original post. I've also read the reply, where your second sentence ironically demeans the user's opinion. You can think it but certainly shouldn't write it, as an admin.
Couldn’t agree more and the way the admin replied to you is far from elegant.