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Epic is now offering 100% of the revenue to exclusive games for the first 6 months, up from 88%

store.epicgames.com /en-US/news/introducing-the-epic-first-run-program

Personally, as a customer, not a developer, this is disappointing to me, as there's still no reason for me to shop on Epic when they don't support my operating system, so this is likely just going to entice more developers to make me wait 6 months to play their games. Nonetheless, it's gaming news.

9 comments
  • They gonna pull this sort of anti-competitive shit with BandCamp?

    • I haven't seen anything yet.. they already got some exclusives not on Spotify, but I believe the artists are deciding what platforms they release on. As an end user, all I have noticed so far are improvements to thier android app (Playlists finally, and bringing back the shuffle all feature).

  • @ampersandrew Just use Heroic Launcher, you get to enjoy whatever Epic games you have, without having to use their launcher. Plus it works with GOG games as well.

    • I'll use that for things I already have in my library, either from my Windows days or from giveaways, but I'm not going to spend money in their stores when they don't officially support me as a customer. Unofficial launchers like this could be broken by those storefronts at any time, and they were never guaranteed to work for me. GOG fares better than Epic in this regard, since they do sell Linux games, but I want official cloud saves and automatic updates as well.

  • Yeah, not a developer or otherwise someone who works in the gaming industry at all, but a deal like that would definitely remind me about what mom always said about deals that sound too good to be true.

9 comments