In the past games since Dark Souls, the DLCs have consistently been some of the highest quality parts of the games. If they can do that for Elden Ring, that's good cause for getting hyped.
I have no idea what that trailer was about, so that tracks with FromSoft, and I love them for it, and I will be playing this. Probably after another base game playthrough
I reallllly hope we don't have to finish the story to jump into the DLC. After an almost 200 hour first playthrough I thought "oh man I want to do this again!" I got a quarter way through NG+ and put the game down and didn't get around to finishing it.
I loved Elden ring as a concept, I think it was an extremely interesting twist on the formula. However for replayability I feel like it suffered heavily. The vast open world takes a long time to get through (mainly if you're really trying to beeline directly from point A to B.) And if you need specific items or materials I feel like having to replay the various tombs /mini dungeons would be more chore like than fun.
I only came to this realization after playing demon souls and bloodborne for the first time recently. There's very little filler a person would need to go through when replaying those older fromsoft titles. I'm so torn though because I really liked exploring in Elden Ring.
I’m gonna guess here, but I bet the DLC will be after an endgame boss in an optional area. Quickest way to access it (and potentially get demolished) is to do the PVP storyline. Vague I know but I don’t want to spoil too much for anyone going blind
I totally agree about Bloodborne (and Dark Souls) being much more 'closed in.' I feel like Elden Ring's map should be 40% smaller as most of these open areas are completely pointless. There are typically zero items other than the environmental materials or random animals outside of central areas like buildings/towns/boss areas. Why even create all this extra space if there's no need to go there (which you only find out after wasting your time looking around)?
I think my favorite map layout has been the original Dark Souls. There are numerous paths leading out from the Firelink Shrine meaning you can still explore without all the pointless fluff.
Heh. I'm still waiting for them to discount elden ring enough that I can buy, play to the first boss, die a dozen times and then put it down to nevenr play again like I do most souls games. $10. $10 is my limit from.
Time to roll up a couple new characters! Currently grinding up a witch bitch. Kinda want to do a Metal Gear Solid Snake build that focuses on sleeping peeps.
Hit me with your favorites FUN builds, ideally viable for PVP!
Obviously early as hell, any idea what level one should be for DLC content?
Why would you preorder while you don't know whether it even runs on day 1? Especially with From, where the main game had serious technical flaws initially, too?
Honestly? I just let the hype train roll me into the steam store. Not gonna pretend it was a smart decision, certainly not gonna advise anyone else do it.
What were the serious technical flaws at launch? I remember some performance issues but nothing super serious.
Had the game day 1 (Xbox). I understand and appreciate it was a different experience for PC users but I experienced no major technical flaws specifically those that worsened my experience.
That said, never pre-order personally but I will be buying day 1 regardless of media.
It'll almost certainly not run very well, but I still played 100hr of the base game despite its poor performance. I preordered too because I know regardless of technical state it will be worth playing.