Can someone give me a quick tldr why everyone is losing their mind over this?
Can someone give me a quick tldr why everyone is losing their mind over this?
I don't know anything about this game or it's predecessors. Is it just a fantasy RPG or what's the hype all about? How is it different from other fantasy RPGs?
To keep it very brief:
I've never played tabletop D&D but I like the idea of it. Is this a game I can just play solo or does it require a party of actual people?
I've played my fair share of PC RPGs (BioWare games, Fallout,...) but never something like this. Is there anything that compares to it? I can imagine it's a slow pace kind of game?
The two previous games from the same developer - Divinity: Original Sin 1&2 - compares directly to it. Baldur's Gate 3 is essentially Divinity Original Sin 3 (but this time we have the D&D IP rights).
It's a slower paced game with tactical, turn-based combat.
There is co-op, but the game works just fine solo.
I think the only way to play the game is solo as it would be a nightmare trying to coordinate multiplayer for such a long game.
It’s a turn-based combat game which isn’t for everyone so if you hate those mechanics then this game isn’t for you.
Pathfinder Kingmaker & WotR, Solasta, Pillars of Eternity, and Planescape Torment to name a few. Nevermind the fact that BG1 and BG2 are also some of the best ever produced in the genre. Oh, and Larian has their own finger on the landscape with Divinity Original Sin 1 & 2, the games which got them the license.
What is "crpg"? It's the first time I've seen that term
cRPG (computer role-playing game) is a term that came into prominence to differentiate it from table top role-playing, which was very big in the 80's and 90's. Nowadays it is generally used to refer to old school RPGs of the 90's, or modern games that take after their formulas. Usually the biggest difference between a cRPG and an aRPG (action role-playing game) is that cRPGs are heavily dependent on the character's stats, while aRPGs favour player skill. In most aRPGs you can defeat higher level enemies early on simply through being really skilled. In cRPGs if your character doesn't have the right stats or equipment, then they won't win. That's an incredibly simplistic but accurate difference between the two from a gameplay point of view.
There are three primary sub-genres of cRPGs. Turn-based (Fallout), real time with pause (Baldur's Gate) and BLOB, which can be either real time (Might & Magic) or turn-based (Wizardry). BLOB, or Blobber RPG, is a first-person cRPG in which you control an entire party through the lens of a single POV. Very small and niche sub-genre that one though.
Hopefully that helps a little.