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2024 Was the Year the Bottom Fell Out of the Games Industry

40 comments
  • Disclaimer: this is my opinion as an IT worker and dev, not fact. Please be constructive.

    I feel with the folks losing their jobs or seeing their indie studio crash and burn.

    That said, I feel like they’re starting to pay the price for letting a monopoly dictate game sales (as benevolent and popular this monopolist is, I know I will again be brigaded for this).

    As another commenter said, the industry still tries to go ahead with triple or even quadruple A games, push hype and sell to underage gamers practically gambling games with hero faces.

    Then there arent enough unions to hold companies to a standard because in the IT world as a whole, people are used to their privilege. „Trust me bro“ is still seen as a valid strategy in this business.

    All while customers get put on pink glasses to make them oblivious to the fact that IT work is just a craft, like carpentry, but less known. The amount of buzz words and bullshit in the industry is appalling and needs to go, double time.

    A dev should be judged by their ability to develop, not play corporate mindgames or „speak the lingo“.

40 comments