A fan-made mod for Doom II, titled 'Doom III,' has been teased, offering over 20 hours of new gameplay. Developed by Camaxide, this project has been in the works for 11 years and serves as a direct sequel to Doom II. Despite its name, this mod is unrelated to id Software's Doom 3 from 2004. Key Feat...
A fan-made mod for Doom II, titled “Doom III,” has been teased, offering over 20 hours of new gameplay. Developed by Camaxide, this project has been in the works for 11 years and serves as a direct sequel to Doom II. Despite its name, this mod is unrelated to id Software’s Doom 3 from 2004.
Very, very unofficial. It was developed by the singular guy for 11 years with no help, feedback, critique or improvement of the old maps since. It's a GZDoom mod (not compatible with vanilla sourceports) with several GBs of size that will probably crash lesser machines on load.
There's been dozens of excellent community projects over the past 30 years that could reasonably be called "unofficial sequels", I don't know why this one got so much press.
In contrast, the new Doom 64 mod for GZDoom is really really cool and can turn most regular Doom custom maps INTO Doom 64 mechanics, especially the classic Doom 1 and 2 games. Definitely recommend checking out that one.