Didn’t watch the video but I read his response comment and it basically boils down to “wah, devs will have to spend money and effort to make the game playable after shutdown”.
Yeah, because we fucking paid for it.
But it wouldn’t even take that much effort, despite what he says. They already have a server executable. They literally could just give us the exact binar(y/ies) that’s running on their servers (plus database schema I guess) and let us figure it out from there.
And his “solution” is to make it clear before purchase that you’re only buying a license and it can be revoked or made useless at any point. Except companies can argue they already do that. It’s right there in the EULA, you did read it, right? You were supposed to. If not, it’s your fault you thought you were actually buying something.
Aside from that it completely ignores that half the point is to preserve the games. When a company shuts down a (live service) game’s server, it’s dead. No one can ever play that game again. But people liked that game and want to keep playing it. They saw entertainment and artistic value in it and that value has been destroyed (well, locked away). It’s like the movies Warner Bros Discovery shitcanned despite pretty much being complete.
You can argue against the artistic value of games (and the WBD “capeshit” movies that were scrapped) and I know a lot of people here would. But the fact is some people see artistic value in it, even a lot of people, therefore it is an art.
You're greedy. How about you spin up a live service game or a game with online components requiring constant support and updates, fails to gain a user base, and support it until you go bankrupt.
We'll see how well you handle being taken to court after burning through all your cash, I'm sure you'd regret signing that petition.
Or you get what you want and all you'll get is a protocol the game because the rest of it is proprietary and puts other games at risk of being compromised and it's up to you to poke and prod at it to see how it works, build the entire backend, build the databases, and pay for all of the server infrastructure to get it working.
You better brush up on c++, kubetneties, load balancing, AWS, encryption, writing net code, etc. Oh, and it's your responsibility to develop any vulnerability/security exploits or your server is going to be rampant with bots and your AWS bill is going to be massive if you don't keep on top of it.
Lmao yeah it's definitely small indie dev houses pushing this live service bullshit and not giant publishers who actually have the resources to maintain the servers for that sort of thing
Who's greedy, the consumer or the heartless art destroying corporation lol?
The desire to preserve art isn't greed. And quite frankly the live service model was greed-driven from the outset. So if corpos have to suffer a bit for it, great, love that for them.
Do you just not understand the ask here? We’re not asking companies to host servers forever on their own dime. We’re asking them to give us the binaries so we can host the servers ourselves. It costs them nothing except maybe the one time effort of preparing the binary for public release.
Or you get what you want and all you'll get is a protocol the game because the rest of it is proprietary and puts other games at risk of being compromised
The whole game is proprietary, but we still get the client software (for now…). It’s perfectly reasonable to ask for the server software to go along with it, and many games do provide that (Minecraft for example). And if someone having access to your server’s code - either through reverse engineering the binaries or even it being source-available - is a security issue, you’ve got shit security. Security by obscurity isn’t security.
You’re greedy.
You say in defense of multi-billion dollar corporations that are trying to squeeze every last penny out of people through various methods including psychological manipulation tactics taken straight from the gambling industry. Only to then cut it all off and leave them with nothing because it’s no longer profitable.
Yeah, I expect the thing I paid $70 for to keep working despite it being marginally inconvenient for the people that sold me that product. How selfish of me.
We'll see how well you handle being taken to court after burning through all your cash, I'm sure you'd regret signing that petition.
Limited liability corporations are called that because their liability is limited by how much money they have, lmao. The accusation would simply lose their money, the court cannot force blood out of a stone. What are you talking about.
Or you get what you want and all you'll get is a protocol the game [...]
Or you can make server.exe (or god forbid, server.elf) runnable locally, like literally every other multiplayer game under the sun that allows public servers.
You better brush up on [...]
I'm sorry overpaid consultants set you up for a scam infrastructure setup. That sounds like a skill issue.
How about you spin up a live service game or a game with online components requiring constant support and updates
How about everybody stops making slop like that, instead?
How about people make actually good games instead?
You better brush up on c++, kubetneties, load balancing, AWS, encryption, writing net code, etc.
Actually, I am doing or planning to do stuff like this in the coming weeks, in addition to making assets for a game I'm making. I am not making live service garbage, though.
Also, how about people stop simping for some of the worst and richest monsters on the planet?
He and his Reddit fanboys believe that the campaign is meant to force companies to host servers forever, and it will apply retroactively to every game to exist, and every publisher will have to give the games away for free forever, and Ross Scott will come and take your toothbrush. Or, he doesn't believe this and is just trolling and slandering.
And here we have an example of exactly what I mean. Let me type it out so that you can understand: THE WHOLE POINT OF THE CAMPAIGN IS THAT GAMES SHOULD WORK WITHOUT SUPPORT FROM THE PUBLISHER. THE SERVER SUPPORT CAN END AT ANY TIME AS FAR AS IT IS CONCERNED. Seriously, where the hell do you fucking morons even get this idea that the publisher is being asked to support the game forever? Every video from Accursed Farms has SUPER DUPER EXTREMELY clear about this. The website is SUPER DUPER EXTREMELY clear about this. And this shouldn't even need to be explained, because NOWHERE has it been implied that the publisher should support the game forever, and it has ABSOLUTELY NOTHING to do with the campaign.
because the rest of it is proprietary and puts other games at risk of being compromised
Wow, not the customers fucking problem.
and pay for all of the server infrastructure to get it working.
Not the publishers problem and none of your business.
How come so many of you effin low-info simps use the same painfully stupid line? Is it the only copypasta you can read?
Goddamn just look at this mess... Look! the idea that someone should suffer this insultingly stupid opinion for 3 full paragraphs is just fucking rude. Tighten your shit up.
I forgot hexbrar is filled with morons, I thought I blocked this instance. Thanks for showing how little you guys care about the hard work of a developer and enjoy getting scraps when this bill passes. You really deserve it. 😁 Artist and talent deserves to have a job btw.
You are a very stupid person who is unable to form their own opinion about anything. Despite this you still need to feel superior, so you regurgitate the most common mainstream arguments whenever you run into anything that disagrees with what your peanut mind has been told is correct. When you receive pushback you think it is because the other side is triggered or full of shills, this too is something you've been told to think and it is much more comfortable to you than the idea you might have to actually research something before you can speak on it.
You are a massive dumbass and your parents failed in raising you