You have to let the first-timers have a little fun
You have to let the first-timers have a little fun
You have to let the first-timers have a little fun
Fireball is a hell of a drug.
Fireball: Not even once.
I toyed with allowing my players to use the fireball by volume incorrect rule (as it's not all that well defined in the 3.5 ed we play)
It is as dangerous to the caster as the enemies, especially in a group that neglects to check the ceiling height of dungeons
I like to do this for my veteran players too, after filling the room with explosive gas of course
And priceless artifacts... All made solely of wood and straw.
You keep doing that to older DnD players too, except you drop hints that the enemies are in a cult that has been giving them power and when the wizard does fireball them, the wizard gets hit by a dozen hellish rebukes from all the young warlocks they just hit.
... That's the most evil thing I've ever seen
Does hellish rebuke activate after though? Cause if the caster is likely to be killed I would take that bet
But then you also give them terrain that would allow a clever wizard to position themself such that they can see the epicenter of the fireball without having line of sight to the targets themselves
Honestly, if they caught the hint, understood what it meant, and took action, that would be a miracle and would totally be worth some cheese.
That fish is horrifying
But he's so happy.
I like da fishy
His name is now Leonardo da fishy.
It's a good fish, bront.
"I didn't ask how big the room was, I said I cast fireball!"
Counterpoint: the first enemy we faced after I got fireball was an enemy with fire resistance. My DM had a good laugh when I discovered that and I'm still mourning that spell slot.
Cleric, interrupting: I CAST SHATTER!!!!!!
"What are you doing, Step Bro?!"
"FIREBALL!"
You should be letting the 500th timers have a little fun too.
MGF FTW!
Put em in a small boat or wagon or something.