A (tentative) release date is finally on the horizon for 7 Days To Die, the decade-old zombie survival crafting FPS. Its version 1.0 is out this summer, 2024.
7DTD is fun, but The Fun Pimps have made some perplexing design decisions. Luckily there are a ton of great mods that all have unique spins. I prefer the Darkness Falls mod, it fixes a lot of the stupid design decisions of the original makers, and ramps the difficulty since vanilla 7DTD can be pretty easy after you get built up. Darkness Falls adds supernatural demons to the mix in the late game, and a ton of new mechanics, I absolutely love it.
My favorite mod is Undead Legacy. It lets you craft schematics for the items you need by scrapping the ones you don't need. You can find cars in the world and repair them to full working order, including lights and sirens on police cars. The progression is much more granular with item tiers doing from H all the way up to S three stars, and that includes the item mods now. Your inventory is weight-based instead of slot-based (except for containers) and you can carry a much wider variety of gear.
If this mod sounds fun, I strongly recommend also adding the anti-bullshit sub-mod that someone made for UL.
Fantastic, Undead Legacy was on my radar! My best friend and I have played hundreds of hours of Darkness Falls and have loved every moment of it. We've a bit worn out on DF, but I'll keep Undead Legacy in mind the next time we want to do another play through of a 7DTD mod! What's the "anti-bullshit" mod do by the way?
Among a few other things, it makes leveling up twice as fast as normal UP (apparently UL doubled the XP needed to level up), you gain two perk points per level, the amount of research data you get from schematics (which you need to craft others and upgrade workstations) is doubled, and the chance to upgrade items is changed to always 100%.