But the original creation cost time and money, which you're not reimbursing the creator for. The moral thing to do is to pay your share of that if you make a copy, even if the copy itself doesn't cost anything.
It's like going to a concert without paying the entrance fee. Sure it's not a big deal if only one person does it, but the concert couldn't even happen if everyone acted like this, or the organizers would have to pay for it all by themselves.
If you want to morally justify piracy then start with the ridiculous earnings and monopolies of big media companies, or the fact that they will just remove your access to media you "bought". Piracy is like stealing, but sometimes stealing is the right thing to do.
No, because it's so widespread and natural that it should be expected and already accounted for in the price. But there is no hard line imo, and simplified examples often fail to capture all the aspects that go into the decision. E.g. I'd say paying for one person at a concert and sneaking in another would basically be piracy, even though the two situations are very similar on a surface level.
I think it's about reasonable expectations both parties of the agreement can have, based on established social norms. If you buy a movie for personal consumption you should be able to expect that you can watch it whenever you want, and also share that experience with friends and family. And at the same time the seller should be able to expect that you limit it to a reasonable number of personal contacts, and don't start to sell it to strangers or run a movie theater, because that expectation was used to set the price.
That's bascially the Start Trek future, where everybody's needs are met and people can just do whatever they want. It doesn't "cost" anything to create stuff, so it's fine to copy everything for free. But that's not the reality we are living in. In our's somebody has to pay for things, and if everyone pirated everything then things couldn't be made anymore.
An example where it kinda works is open source software. People don't charge for copies, because they expect to get help with their work and also be allowed to use other OS software without paying for it. As long as that balance holds it works out fine, but there are a lot of projects that required too much investment from the creator's and didn't provide enough back for them to keep going. And even there, companies profiting from OS projects are expected or even required to pay it back, by contributing code and paying for engineers and sponsorships.
To further the thought experiment. I digitize my Blu-ray and put it on a private tracker to share with ONLY my friends. Is that piracy?
Copywrite laws are antiquated at best and need to be destroyed at worst.
If you need more proof look at bullshit like how Paramount+ until recently couldn't show flagship shows like Picard in Canada because the rights were given to Crave.
So as a consumer I want to go to the owner of the property and I can't watch it because the owner told me they gave a copy of it to someone else.
The moral thing to do is to pay your share of that if you make a copy, even if the copy itself doesn’t cost anything.
i don't need to disagree to disbelieve. i do disagree, but without establishing your justification for this claim, it's kind of hard to argue against it.
The justification was that creating things has a cost, even if a copy doesn't, and that we should distribute that cost as fairly as possible among the people benefiting from the creation.
It’s like going to a concert without paying the entrance fee. Sure it’s not a big deal if only one person does it, but the concert couldn’t even happen if everyone acted like this
That's a systemic problem, something I wouldn't personally care about. The "system" is just so horribly screwed up and skewed against us that I just no longer care if it works or not.
If you want to morally justify piracy then start with the ridiculous earnings and monopolies of big media companies, or the fact that they will just remove your access to media you “bought”. Piracy is like stealing, but sometimes stealing is the right thing to do.
This rubs me the wrong way too, yes. Though I'm really beyond moral justifications, I just stopped caring.
I get that the economy we're in means a bunch of people, like yourself, feel justified in entertaining themselves using whatever means they can afford. I'd be lying if I said I never pirated music when I was a broke highschooler.
But the reality is, if the funding isn't there, it doesn't happen. I don't think DRM is the ethical way to squeeze money out of your audience, nor do I think not compensating people who worked hard to create something you enjoy is the ethical way to consume media.
If you liked it, and you can afford it, pay them a fair price for your experience. Artists are already starving without society having a "copying isn't stealing" mentality. It doesn't matter if it's Netflix, or a busker; you're not paying them for a physical thing that they hand you, you're paying them for the effort they went to craft an experience for you.
the money I'd pay to Netflix or Spotify won't actually go to the artists who worked on the stuff
Not enough of the money goes to the artist, but money does go to the artists. If you're not sure, ask literally any artist who has their content featured on netflix, or any of the other platforms.
Money also goes to the marketing team, and software developers, and internationalization teams, and all the other people in the chain who actually do have a purpose and make that artist's content more available to the world than it otherwise would be.
But they're always going to take more than they should, that's just called inefficiency, and is where competition can happen. But if it's not generating enough income, the content simply won't happen.
Which is honestly fine with me, lord knows we have too much garbage on these platforms.
Most imortantly: I don't want to shame anyone for pay/not paying, as I usually don't know their financial situtation.
Totally agree. I felt I was very clear that I myself pirated when I couldn't afford to pay, which is consistent with the belief that you should pay what you can afford.
Not enough of the money goes to the artist, but money does go to the artists. If you're not sure, ask literally any artist who has their content featured on netflix, or any of the other platforms.
Really depends on the industry. E.g for games: The devs were already payed their salary and usually don't get residuals. Here the money goes to the publisher/studio. As I already said: I pay for the indie games I play singe I want these studios to be able to exist/pay their devs. But the money I'd spend on Call of Duty will mostly go to Bobby Kotick and his shareholders.
Money also goes to the marketing team, and software developers, and internationalization teams, and all the other people in the chain who actually do have a purpose and make that artist's content more available to the world than it otherwise would be.
Those people don't get residuals, but wages. Yes, the money has to come from somewhere. But the animators of a Netflix show I'm watching where already payed. Yes, the people currently working on stuff that will come out in the future still need wages, but let's not forget that most of the money I'd pay will go to shareholders.
But they're always going to take more than they should, that's just called inefficiency, and is where competition can happen. But if it's not generating enough income, the content simply won't happen.
I don't really care for this liberal narrative.
Which is honestly fine with me, lord knows we have too much garbage on these platforms.
So, people who make that "garbage" don't deserve to pay their rent? Either be defending the poor workers or be a market extremist. Pick a lane, my dog.
that you should pay what you can afford.
I don't think people should be ripped off though. Which is what I think is happening with the big platforms.
Artists are already starving without society having a “copying isn’t stealing” mentality.
If labels didn't take huge chunks of their income... with very little return on their part. Guess what...
This actually isn't a problem with the consumers, it's a problem with the "production" side of this equation.
or a busker
A busker doesn't hold my files I create via video recording on my phone of the "event" hostage... under threat of lawsuit/men with guns beating down my door and taking all my electronics.
you’re not paying them for a physical thing that they hand you, you’re paying them for the effort they went to craft an experience for you.
No I'm not. I'm paying to own the disc/content. I couldn't give a damn what "experience" they think they're creating. But it's in their best interest that the "experience" is worthwhile so I purchase the next one.
If labels didn't take huge chunks of their income... with very little return on their part.
That is my point, yes.
This actually isn't a problem with the consumers, it's a problem with the "production" side of this equation.
It is both. Contrary to the simpliatic worldview of Lemmy/reddit circle jerks, more than one problem can exist.
A busker doesn't hold my files I create via video recording on my phone of the "event" hostage... under threat of lawsuit/men with guns beating down my door and taking all my electronics.
Again, I don't think DRM is ethical. I also don't think being able to afford to compensate someone, and not compensating them is ethical.
I'm paying to own the disc/content. I couldn't give a damn what "experience" they think they're creating
You can go buy blank disks for a fraction of the price of ones with content on them.
You will never own their content, they own the copyright, you do not. Even when you purchase a physical blu-ray disk, you would not be allowed to open a theater and start showing it to people. That is because: You. Do. Not. Own. Their. Content. Ever. You're only paying for the experience of witnessing it. Just like going to see a play 200+ years ago, just like going to a movie theater today. You're allowed to be confused about that, but it doesn't change reality.
it's in their best interest that the "experience" is worthwhile so I purchase the next one.
So you literally do "give a damn" about the experience. Which is it?
You make a decent point, but the disconnect between people paying for content and the money going to the people who contributed effort to it is getting wider and wider.
Popular shows that people subscribed for get axed after 1 season or moved to another service. All the work people did for Warner Brothers' Batgirlgets thrown in the trash so that WB can get a tax write-off, before any movie watcher can even give a cent to them in support.
The point is big studios make so much year after year that pirating their stuff doesn't make a dent in whether the people they hire get paid accordingly.
Not asking about the morality, asking whether or not the people making this argument on piracy consider jumping the turnstile to be theft, in the most practical sense. Not in an ideal world, but in the real world, would you consider that theft?
A turnstile jumper is also exploiting the products and services produced by offers without paying the cost to use them. Nothing is being "removed" in that situation either.
What would you call taking or using something without paying for it, then? Resources are still being spent to transport the person who has not paid for them.
Nothing that some customer could have bought is removed by jumping a turnstyle.
Nothing? Not even the fuel required to transport the extra weight of somebody who hasn't paid? Not even the wages for the employees who conduct and maintain the trains?
You can argue that the amounts are miniscule, sure. But "miniscule" does not equal "zero".
When you're paying, you're not buying the fuel nor are the salaries directly affected by one person is paying for riding a train.
What you're describing is called "marginal cost" and reducing this is the reason why the economics of any large scale business is actually working. You could argue with these marginal costs, but you'd be entering a completely different model/domain of economics. And no one uses this model which is abstract/non-abstract in any aspect that happens to make your point valid.
I think I figured out the disconnect here. Yes, hopping a turnstile is against the law. It is still not considered theft. It is called fare evasion, and it is more akin to a traffic violation. The reason I was confused, and why I assumed you meant morality, is that nobody is saying piracy isn't against the law. The article never said that either.
Jumping a turnstile and taking a physical, actually scarce resource is not comparable to duplicating a digital, artificially scarce resource.
The train requires ongoing maintenance and can only hold a finite amount of people. Taking the train seat for free takes away something from another person. Downloading media does not use any ongoing resources, and does not take anything away from another consumer.
Comparing the morality of physical goods to digital goods are not really a good comparison specifically because of the artificial scarcity brought on by making something digital to try to make it more expensive doesn't map to the real scarcity of physical goods.
How much should they be paid for it? In a situation where the streaming services have a stranglehold on the market and are extracting a big amount in rent-seeking price vs actually paying the people who labored to create it, should we continue to pay and give in to their morally dubious tactics? In this lens, can piracy be considered a form of civil disobedience?
However much they're asking. They put a price tag on it for exactly this question.
In this lens, can piracy be considered a form of civil disobedience?
Not really. Civil disobedience is about refusing to follow a law, not choosing to break a law. There's a difference between the two concepts; one involves going about your day as normal and ignoring laws, and the other is going out of your way to break a law. Piracy is no more a form of civil disobedience than looting a grocery store is.
Ah, that's not my understanding of civil disobedience. I prefer this definition: "civil disobedience is a public, non-violent and conscientious breach of law undertaken with the aim of bringing about a change in laws or government policies" (https://plato.stanford.edu/entries/civil-disobedience/)
I suppose the piracy aspect might not be public enough to count as civil disobedience though, unless you count as public the noticeable cumulative effects of all piracy.
Agreed, and to me the solution is not "let's hope the companies play nice", but rather to bring in anti-monopoly regulations, like Canada's Bill C-56.
We need to force companies to add interoperability, transparency and fairness imho. Like the ongoing fight to force Apple to allow competing browsers in iOS. Or alternate app stores for Android and iOS.
I don’t get this logic at all. Piracy doesn’t take away a possible purchase. There is an assumption that the media downloaded was ever going to be paid for. In 100% of the cases where I downloaded pirated content, I was never going to pay for the product, even if it was available to me by other means. Further I cannot remove a sale from someone when I never possessed the money to pay for it anyway.
I believe most people that pirate cannot afford to buy digital releases or pay for streaming services etc… (not all cases of course). In these situations nobody loses. The media companies didn’t lose anything because I was never going to buy it, and it wasn’t stolen because they still possess the media.
Edit - I agree with you Lmaydev I replied to the wrong comment.
The trains cost money to run so you are using resources you haven’t paid for.
And media costs money to make.
If I wasn’t going to buy it anyway they haven’t lost anything.
If you weren't going to buy it, why would you pirate it? That's the thing, if you're interested enough in a product to want it, then you taking it for free is a cost to the producer.
If you streamed it from their servers for free using an exploit that would be stealing, as you’ve actually cost them resources.
How do you think scene groups get their materials in the first place? They just find it on a flash drive on a park bench?
More often than not, scene releases are gathered internally by rogue employees in the studio who took something and distributed it in a way that they were not authorized to do. The origins of any movie you pirate come from theft, full stop.
But not to copy, which is what you are asserting is being "stolen". No one is claiming that turnstile jumpers are taking away money from train manufacturers. You're having to mix analogies, because copying something isn't theft.
You are trying to blur the line between the media/art/music/film, etc, and the reproductions of it.
Artists do deserve to be paid for their work, but artists do not deserve to maintain ownership over the already-sold assets, nor whatever happens to those assets afterwards (like copies made). If you want to say they should retain commercial rights for reproduction of it, sure, but resell of the originally-sold work (e.g. the mp3 file), and non-commercial reproductions from that sold work? Nah.
They didn't put in labor towards that. To say they did expands "labor" far beyond any reasonable definition.
and non-commercial reproductions from that sold work?
But by this definition then, it should be ok for only one person to buy the item and then just copy and give it to everyone else, and the original author receives payment from a single item?
If it comes from their copy, sure. But streaming proved that people won't do that if they have a less onerous way to do it, whether it be Spotify or Netflix.
People only started reverting to piracy when services started cannibalizing access to content and demanding more money than the access was worth.
Most video games don't contain DRM, and can be found as torrents online, and yet video game sales are through the roof.
You're literally just rehashing all the tired MPAA/RIAA talking points claiming that piracy would kill music and movies, that never panned out despite piracy always still existing.
If you weren't going to buy it, why would you pirate it? That's the thing, if you're interested enough in a product to want it then you taking it for free is a cost to the producer.
I don't agree with this at all. There are tons of things someone might want to use or have but not enough that they'd be willing to pay for it. Or over a certain amount of money.
The fact is that the person in question is still taking something without paying for it. A sense of entitlement (I want it badly enough that I should have it for free) doesn't change anything in this equation.
Sure, they are procuring something worth money without paying for it. But this is a very different argument than you would not pirate something if you would not also be prepared to pay it.
The data to validate this is scarce, but I'd wager that most rips come from stolen physical media. I don't think there's too many people out there going "I just paid $20 of my hard-earned money for this Blu-ray, so now I'm going to give it away to strangers for free". The whole "paying for something" thing is kinda antithetical to piracy in the first place. But again, there's no real way to quantify this.
So, according to you, piracy is stealing, because it has to be stolen at some point. And the reason that it must be stolen is because it is connected to piracy.
Don't act surprised if you're downvoted, if you present your circular logic this plainly.
The origins of any movie you pirate come from theft, full stop.
The origins of most of all western countries' wealth comes from theft, full stop.
More often than not, scene releases are gathered internally by rogue employees in the studio who took something and distributed it in a way that they were not authorized to do.
That's only the case for pre-Bluray release content. Most of it was just captured from rips, Amazon Prime or Netflix.
I don't like this analogy, because there's a real, albeit small, cost to the subway of that free ride, in terms of fuel and increased maintenance. Digital piracy has literaly no real cost to the producer except the nebulous "lost sale."
It should be a free service anyway. Without free public transport, democracy does not exists. Same reason healthcare and education should be. So sure, you are “stealing” a ride - something that should be yours anyway because people are not born with the ability to travel kilometers of cityscapes, something that is now mandatory to survive and thrive.
You're also potentially blocking a seat that could be used by a paying passenger, and the operator will statistically run more/longer trains at higher cost to cope with increased demand.
Digital piracy has literaly no real cost to the producer except the nebulous “lost sale.”
You know that the pirated files were stolen in the first place, right? Movies and video games aren't just sitting out in the open free for somebody to snatch up like apples on a tree. They end up in the hands of scene groups by somebody in the studio taking an unauthorized copy of the product and distributing it.
Lost sales are damages, as demonstrated by the courts hundreds and hundreds of times over now.
Ever heard of "ripping" a disk, a stream, or a download? Movies, series, and video games get paid for by someone who then proceeds to make unauthorized copies, they very rarely come from anyone at the studio.
Lost sales are "legal" damages, which doesn't mean they're actual loss of anything, since people who were not going to pay, are worth exactly $0.
It's different when bootleg copies get sold, since then there is an actual payment that isn't going to the right person.
Does you license plate say "PRIVATE"? Because this is some real sovereign citizen logic, using definitions of terms that the rest of the world doesn't agree with.
Ever read the message at the beginning of a rip? You know, the one with the FBI logo on it. Remind me what it says?
"people who were not going to pay" is not one singular group, but you use this as if everybody who isn't going to pay is part of the same demographic. Some people won't pay because they don't want it in the first place. Some people won't pay because while they want it, they can't afford it. And some won't pay but will take it anyway because they feel entitled to it.
Painting all these groups with the same brush is disingenuous at best, and intentionally deceptive at worst.
Many scene groups actually purchased the games and cracked them, I've read NFOs that say "buy the game, we did too".
People recording in movie theatres have to either sneak into the theatre or buy a ticket themselves.
Someone scanning a book to post online had to have bought it or borrowed it.
Yes some games are cracks of illegitimate obtained leaked copies or other unscrupulous methods.
I have played pirated games in the past but my Steam library has thousands of dollars worth of games I bought, many
of which I wouldn't have if I weren't interested in these type of games to begin had pirating games not been possible.
Sure, the opportunity cost from piracy's "lost sales" to the publisher/licensor is non-zero. But how many sales that would have happened varies greatly on the perceived value vs. price of the product, and how available it is. If it's not in stores anymore and can only be bought from scalpers on eBay, the publisher cough Nintendo cough doesn't see that money anyway vs. pirating it.
I have hundreds of CDs, which are bought and paid for. Tell me, again, how making copies and (hypothically, of course) giving them to friend[1] incurs a direct cost to the CD producer?
Nearly all pirated content was most likely originally purchased once, and ripped. There's no evidence that much of it is from shoplifted DVDs.
The employees don't get paid less if some jumps the turnstile, the fuel cost to carry a single person is completely trivial, and I didn't say nobody should care about turnstile jumpers. I said its not stealing. If you damage the tracks and cause the train to derail you're a monster, and there are financial costs, but you still didn't steal the train. Your argument doesn't make any sense.
So are you arguing that turnstile jumpers are harming the company, but they are not stealing the service / train / ride? Like the literal word "steal".
Yes. That is in fact what I am arguing. I would also argue that the harm is tiny and can sometimes be justifiable, depending on the circumstances, but yes. It absolutely does do some non-zero harm, and yes there is no thing being stolen. That is the argument I am making.
I dunno, I mean are the train company allowed to take my money and then go "sorry we fell out with the fuel company so we're just gonna keep your money and not take you to your destination. Soz babe x"
In that case you're actually using a limited resource: space on a train. And by occupying it you're preventing someone else from using it (assuming a full train). Copying media doesn't cost any resources (ignoring the tiny amounts of electricity) or interfere with anyone else's ability to use that resource.
You're technicall still using the company's resources (it costs some energy to run the empty train), so I still don't think it really compares to piracy.
But since they are miniscule compared to what they are wasting by running largley empty trains I think it's morally ok in that case.
Operating a train is not creating a train. And media does not require resources to operate, so nothing is lost when digital media is used by someone without paying.
Bruh, no one in here is arguing about legality, we're arguing about morality, and no one but corporate shills buy into "potential sales" having value.
You're trying to argue against what people just fundamentally, intuitively understand; copyright is a legal construct (not a moral one) that is 99% bullshit.
Now you're the one being obtuse, unless you're claiming that you're actually arguing that you can be charged with theft, which you can't be, because legally, copyright infringement isn't theft.