Magic is just so tedious and predictable
Magic is just so tedious and predictable
![](https://ttrpg.network/pictrs/image/aecbfd87-7850-4e36-9e2d-fbd349cbcc9a.jpeg?format=webp&thumbnail=128)
![](https://ttrpg.network/pictrs/image/aecbfd87-7850-4e36-9e2d-fbd349cbcc9a.jpeg?format=webp)
Magic is just so tedious and predictable
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And it’s even better because all the characters will start hallucinating before they figure out what’s going on!
The nastiest thing about lack of oxygen is that the first effect is losing your ability to tell that anything is wrong with you. The perfect killer.
wistful sigh
That sounds like the way to go.
sigh I wish that were me
In most cases they probably won't even notice what's going on, assuming they continue deeper down the dungeon they'll pass out before they figure out it's monoxide poisoning (if that concept is even known to anyone in the party)