Helldivers 2
- Defend Mastia
Looks like the socialist scum are going after the DSS through Mastia. Hopefully we can mount a solid defense to keep the DSS from bot hands.
- How to defeat the barrage tank?
Title says pretty much it.
To be more specific: How do you destroy this bastard WITHOUT the use of strategems (barrage, laser, rail canon strike etc.)?
Does he have any vulnerable parts on the back - like the other tanks - but they are not glowing?
How can I kill it with a auto cannon? I usually don't carry the thermite granades.
- Is the JAR5 Dominator Good
I’ve been using the Dominator for a while now and it’s definitely fun but I’m wondering if there’s more viable options. I’ve been eyeing the scorcher cus it looks cool and I’m thinking my potato aim will like that recoil better than the dominator sending my camera towards the heavens above with each shot
Also side note, anyone use the new plasma pistol yet, maybe I can knock out the senator as my only used secondary
- We basically won the war, guys
... hold on, "players are unable to emote when flying through the air"? Is that currently possible or is it supposed to be? Either way I have questions.
- Sniper rifles suck in Helldivers 2.
Snipers blow chunks in Helldivers 2, and here's why.
The Diligence does a pathetic 165 damage and basically isn't worth using, especially since it can't penetrate armor. It probably is similar to a 5.56 rifle which means it should be medium armor penetrating at least. It's literally outperformed by almost every other weapon in the game for either penetration, damage, or both.
The Diligence Counter Sniper does 200 damage, which is OK, but still pathetic. Penetrates medium armor, but is embarrassed by the fact that the Senator does the same 200 damage and penetrates heavy armor. I've got a news flash for Helldivers devs - there is no universe where a revolver does more penetration than a fucking sniper rifle. The Counter Sniper is probably a .50 BMG rifle or similar, and if I shoot a Charger or Hulk in the face, it should immediately sit right down on its ass. The Senator, since it fires a slower round, should be the one doing medium penetration.
The Eruptor is pay-to-win, since it's the only usable sniper rifle in the game, but it's crippled by short range(the round explodes after a short distance) - so why bother putting a sniper scope on it at all? It's the only rifle capable of clearing out medium bugs just fine, but not due to precise sniper shots - due to exploding rounds. The rounds bounce off Bile Titans unless you hit them juuuust right - but it can one-shot a Factory Strider from beneath(as it should). It's utterly incapable of damaging a Charger at all, unless for some reason the Charger is heading away from you.
Here's how sniper rifles should work: the recoil should be horrendous unless you're prone. The Diligence should penetrate medium armor. The Counter Sniper should penetrate heavy armor. The Eruptor should penetrate heavy armor, stun, and clear the surrounding area with the explosion. There is very little, if any, armor that we know of that can stop a .50 BMG, so there's basically no bug or bot that should be able to take Counter Sniper rounds or greater and keep walking.
Sniper rifles are meant to be slow firing, high damage weapons that reward precision, and penetrate effortlessly. I should be able to find a spot, see a long distance with the scope and ping for my team, and land shots in critical hit points at range and bring large enemies to their knees while my team is working on crowd control. Unfortunately, most of the sniper rifles in this game are fucking useless, because the devs feel like you're supposed to bring a rocket launcher instead of a precision rifle.
Signed, the teammate who wants to play as a sniper, but can't, because there are no good long range rifles in the game.
I also posted this rant to Steam Community if you want to discuss there.
- Wtf is this EULA clause
What does "make other public performance of it" mean? Am I subject to licence revokation if I make a screenshot and post it on social media or something?
- Is this a bug?
Was farming some SCs for the upcoming warbond and noticed this flaming ball in space. It's the second time i've seen it.
Pls tell me i'm stupid or something but I just simply can't shrug it off.
- if you can't handle an accidental team kill, then don't play this game. - rant
Got team killed in revenge twice in 2 different games in less than 10 mins. Sure, I effed up and shot a diver. It happens we all shoot and get shot. It's a flaming shotgun it's not easy to control and they were behind a bug.
You reinforce, apologize and move on for the mission. You do not revenge kill your fellow diver the moment you step out of your pod and then say it's my fault.
That's enough for me tonight.
- Support Patch 01.001.201store.steampowered.com HELLDIVERS™ 2 - Patch 01.001.201 - Steam News
Freedoms Greetings Helldivers, Release Captain Carlberg speaking with the latest and greates from Super Earth Overview Balance changes Fixes Resolved Top Priority issues Crashes & Soft Locks Helldiver Fixes Weapons & Stratagems Enemies Missions & Difficulties Social Issues & Galactic...
- Is there a hidden SOS Beacon function while still on the ship?
Much of the time if I hit the quickplay option, it dumps me into a ship, pretty much at the same exact time as 2 or 3 other players. I don't have great sampling here, but it seems like the players are lvl 70+ who know how to do this. Is there some SOS Beacon or equivalent that I'm missing?
- The Current State of Helldivers 2 (part 2) (by Magos15) [4:14]
YouTube Video
Click to view this content.
- Play during Liberty Day tomorrow to unlock the Constitution rifle and DP-00 armor
https\://x.com/helldivers2/status/1849826167450153024
- Truth Enforcers War Bond Releases October 31st
>If there’s one thing we love here on Super Earth, it’s the truth. We’ve even got a whole Ministry dedicated to the creation, fine-tuning, and wide distribution of it. It’s about time we gave our Helldivers some Ministry of Truth-approved equipment to match our deep, enduring love of and commitment to the Truth. With these tools, you will become one of Super Earth’s official Truth Enforcers.
>Being a Truth Enforcer means showing your allegiance–your loyalty–to Super Earth’s superiority as the arbiters of truth. The best way to demonstrate loyalty? By carrying the PLAS-15 Loyalist plasma pistol. Come on, it’s got “loyal” in the name already. It also allows you to shoot semi-auto style, or you can charge it up for a shot with more kick.
>We have two infallible primary weapons available in Truth Enforcers, too. First up is the SG-20 Halt: a pump-action shotgun, similar to the Punisher, that can alternate between stun rounds and armor-penetrating flechette rounds. You can stun foes with accuracy and pierce through their lies with little arrows of veracity. If that’s not enough raw sincerity to take them out, you’ve also got the SMG-32 Reprimand, which is a heavy SMG. It also has a cool slap reload, just like in the accurate, true-to-life movies you love.
>It’s not enough to signal your Enforcer status with weapons alone, however. You’re also going to need some new Helldrip. For our light armor loving comrades, you can tap into your bureaucratic spirit with the UF-16 Inspector in crisp, stain-free white with red accents and a coordinating cape, the “Proof of Faultless Virtue.” It’s giving overseer. Squad Leader.
>But let’s say you want something a little more hefty and protective, in which case I recommend the UF-50 Bloodhound medium armor and the “Pride of the Whistleblower” cape, picking up on those deep, official-looking reds. And because we want our Helldivers to stand strong against all who oppose the truth, both of these armors have the Unflinching passive, which reduces staggering when hit.
>Truth Enforcers also includes new cosmetic patterns for your hellpods, exosuits, and Pelican-1. The Inconspicuous Black Pattern looks as mysterious as it does ceremonial. Equip these and you’ll bring immediate order to the chaos of other divers in your squad. To fully walk the walk and demonstrate your commitment to Super Earth’s order to the team, you can equip the new player title, Free of Thought.
>You’ll also be able to secure the At Ease emote, giving your Helldiver a stoic, commanding, order-following vibe. This Enforcer isn’t the type to laugh at all these pull-my-finger emote jokesters on the squad. You know they need proper clearance and permits for that.
>Don’t worry–we didn’t forget about the booster, either. Have you ever wanted just a little bit more stamina on the battlefield? Have you ever thought, while being chased by a Terminid horde, I’d die to have just a bit more gas to go the distance. If that sounds like you, Helldiver, then I have some good news: the new Dead Sprint booster may drain your health once your stamina is at zero, but it will enable you to keep outrunning the enemy.
>The spread of truth and justice across the galaxy is a big job, Helldiver, but a real Truth Enforcer has the tools and the talent to do it. The Truth Enforcers Premium Warbond\* lands on October 31st!
PlayStation Steam Discord Announcement
GhostlyPixel has posted an image if you want to see what the items look like
- Helldivers are ordered to deploy to the defense of Matar Bay against an augmented Automaton detachment
> Breaking: The Helldivers have established and held a protective border around Acamar IV, allowing the successful construction of the first-ever Terminid Research Preserve. Our intrepid Xenoentomologists have conducted an inaugural specimen collection foray, and are already reporting great strides towards our understanding of E-710 extraction and exploitation.
> But while the eastern front now has calmed, the socialist toasters on the western front has unleashed a new fighting force. Automaton warships have appeared in massive numbers in the atmosphere of Matar Bay. Multiple SEAF bases have already fallen.
> Reports indicate the presence of an augmented Automaton detachment leading the invasion. This group will be referred to as the Jet Brigade in all communications.
> All Helldivers are ordered to immediately deploy to the defense of Matar Bay.
- Helldivers may be featured in the PlayStation-focused episode of Secret Level (Helldiver above the "V")
I wouldn’t call this a confirmation, but I feel like it’s more concrete than speculation. Could be anything from a three second background character to a small story depending on how they handle the PlayStation episode.
- A series of unfortunate events
YouTube Video
Click to view this content.
For all that wonder why my death count is always high, may I give you a sneak peak at what really happens
- Patch 01.001.104store.steampowered.com HELLDIVERS™ 2 - Patch 01.001.104 - Steam News
Freedoms greetings citizens of Super Earth! Im your host Release Captain Carlberg bringing you the latest and greatest from high command. So without further ado let us dive in. Overview The final part of our 60 day commitment is here! This patch marks the last set of changes we aimed to implement fo...
- How can I search for Helldivers content on YouTube without Helldivers 2 being every result?
I would really like to find some content.
- October 15 Patch Notes Preview
- Autocannon now has flak
- Recoilless Rifle has programmable ammo (?)
- Scorcher now has automatic fire
- Unknown “nicest change” to the Stalwart
- Drones can now be recalled and deployed
Full patch notes on Oct 15
- Who needs OSHA anyway
spoiler
Don't mind me. Just welding while surrounded by 15 to 20 tons of ordnance. Yes the sparks do go all the way through the wing
- Ragdolling - Discord Poll
One of the best moments in Helldivers 2 is dying from ragdolling into a wall from friendly fire, especially from an air burst rocket or back blast.
- Detailed blueprints of the DSS
https\://x.com/helldivers2/status/1841783983534739479
> ATTENTION HELLDIVERS. Please closely review these blueprints for the upcoming Democracy Space Station.
>Once complete, the Democracy Space Station will be a new strategic-level weapon. It will wield powerful, Helldiver-directed weaponry to aid in the liberation of its orbited planet. Through a cutting-edge voting system, the Helldivers will determine where to deploy the DSS, and when to use its capabilities.
- Whats your current bug loadout
I've switched to bugs this week so I've had to switch loadouts.
Currently running:
- Erupter
- Redeemer
- Fire grenades
Strategems:
- Commando
- Airburst
- Gas robot backpack
- Orbital rail cannon
It's built as a mid to long range sniper with team support.
I can take out bug holes from long range and stunt waves with the erupter and airburst while supporting team mates that get stuck with chargers.
The robot and redeemer are there for close in support when something sneaks up on me. Rail cannon is there for the big bugs.
- Democracy Space Station
Do we have the strength and courage to protect it from the socialist menace?
- Helldivers must choose where the new Democracy Space Station will be constructed
Text:
Breaking: Today, after intense research, construction of the Democracy Space Station is ready to begin.
The DSS will be a powerful strategic tool for reshaping the Galactic Map — democratically directed by the Helldivers themselves. To achieve this, an orbital construction site must be secured. Two planets have large enough magnetospheres for safe construction: Gaellivare and Clasa. Both are under Automaton control. The final choice of which to liberate is left to the Helldivers.
During construction, the DSS will be extremely vulnerable to attack, so long-term defensibility is paramount. The DSS could change the course of the war. Its ultimate success or failure lies in the hands of our greatest heroes: the Helldivers.
- Eradicate Automaton Forces Mission - Bugged?
Anyone experiencing low spawn rates on Eradicate Automaton Forces mission? It took the full fifteen minutes plus more to complete the mission and we killed everything in sight.