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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #430 - Drowning in Fluids | Factorio
www.factorio.com Friday Facts #430 - Drowning in Fluids | Factorio

Hello, Today we once again dive head-first into the world of fluids.

Friday Facts #430 - Drowning in Fluids | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #429 - Vulcanus Demolisher Enemies | Factorio
www.factorio.com Friday Facts #429 - Vulcanus Demolisher Enemies | Factorio

Hello, Welcome back to Vulcanus. It's been a while. You place your new prototype big mining drills, the pinnacle of resource extraction technology, on the closest tungsten deposit to your fledging Vulcanus factory. A few power poles later and they are happily mining away providing a new consist...

Friday Facts #429 - Vulcanus Demolisher Enemies | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #428 - Reactor & Logistics circuit control | Factorio
www.factorio.com Friday Facts #428 - Reactor & Logistics circuit control | Factorio

Hello, It's another week! The release is getting closer!

Friday Facts #428 - Reactor & Logistics circuit control | Factorio
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Friday Facts #427 - Combat Balancing & Space Age LAN | Factorio
www.factorio.com Friday Facts #427 - Combat Balancing & Space Age LAN | Factorio

Hello, We are a bit busy this week hosting a small LAN party with some fans and community members to playtest the Space Age expansion, so this FFF might be a little bit shorter than normal.

Friday Facts #427 - Combat Balancing & Space Age LAN | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #427 - Combat Balancing & Space Age LAN | Factorio
www.factorio.com Friday Facts #427 - Combat Balancing & Space Age LAN | Factorio

Hello, We are a bit busy this week hosting a small LAN party with some fans and community members to playtest the Space Age expansion, so this FFF might be a little bit shorter than normal.

Friday Facts #427 - Combat Balancing & Space Age LAN | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #425 - Behind the legs | Factorio
www.factorio.com Friday Facts #425 - Behind the legs | Factorio

Hello, Make Way for the Pentapods! Last week (FFF-424) we announced two entirely new enemies coming to Factorio: Space Age: Stompers and Strafers. This week, we're going to take you on a behind-the-scenes tour of some of the features, systems, and optimizations that brought these adorable monster...

Friday Facts #425 - Behind the legs | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #424 - Gleba Pentapod Enemies | Factorio
www.factorio.com Friday Facts #424 - Gleba Pentapod Enemies | Factorio

Hello, It is time. STOMPY TIME! If you don't want spoilers on enemies and want to discover them naturally then you might want to skip this one. Let's continue the story from FFF-413. A trumpeting scream quietens all the small animals. You hear the breaking of waves followed by stomping: ear...

Friday Facts #424 - Gleba Pentapod Enemies | Factorio

Factorio blog about new enemies!

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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #423 - Research info tooltip & Online players GUI | Factorio
www.factorio.com Friday Facts #423 - Research info tooltip & Online players GUI | Factorio

Hello, GUI improvements often surprise us with just how impactful they can be, even for simple cases, they can really compound on the quality of life.

Friday Facts #423 - Research info tooltip & Online players GUI | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #422 - Tesla Turret | Factorio
www.factorio.com Friday Facts #422 - Tesla Turret | Factorio

Hello, It's time for those "tesla items" I mentioned in FFF 399.

Friday Facts #422 - Tesla Turret | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #421 - Optimizations 2.0 | Factorio
www.factorio.com Friday Facts #421 - Optimizations 2.0 | Factorio

Hello, We all love building bigger and bigger, but hitting the UPS ceiling puts a really damper on the mood. Thats why we must continue our endless quest to optimize the game.

Friday Facts #421 - Optimizations 2.0 | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #419 - Display Panel & Inserter pickup fixes | Factorio
www.factorio.com Friday Facts #419 - Display Panel & Inserter pickup fixes | Factorio

Hello, Welcome to our facts for the week. Sign posts or bulletin boards are a common sight in videos games, probably not far behind the ubiquitous wooden crate or explosive barrel. They are a nice clean understandable way to communicate with the player, and it was something we wanted to see in ...

Friday Facts #419 - Display Panel & Inserter pickup fixes | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #416 - Fluids 2.0 | Factorio
www.factorio.com Friday Facts #416 - Fluids 2.0 | Factorio

Hello, Grab your best lube, because it's time to talk about fluids!

Friday Facts #416 - Fluids 2.0 | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #415 - Fix, Improve, Optimize | Factorio
factorio.com Friday Facts #415 - Fix, Improve, Optimize | Factorio

Hello, While a lot of time of 2.0 development has been spent on new features and quality of life, we still take care of the smaller details and technical improvements.

Friday Facts #415 - Fix, Improve, Optimize | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #414 - Spoils of Agriculture | Factorio
factorio.com Friday Facts #414 - Spoils of Agriculture | Factorio

Hello, last week you've seen how Gleba looks, it's time to get a glimpse of what you can do there. With the idea of being a biological planet full of life, it seems reasonable to expect our engineer is about to harvest some of that. We already have ways of harvesting nature, specifically trees. On...

Friday Facts #414 - Spoils of Agriculture | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #412 - Undo/Redo improvements & Car Latency driving | Factorio
www.factorio.com Friday Facts #412 - Undo/Redo improvements & Car Latency driving | Factorio

Hello, We have another exciting batch of facts for you today.

Friday Facts #412 - Undo/Redo improvements & Car Latency driving | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #407 - Automating a soundtrack | Factorio
Friday Facts #407 - Automating a soundtrack | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #405 - Whole belt reader, New logistics GUI | Factorio
www.factorio.com Friday Facts #405 - Whole belt reader, New logistics GUI | Factorio

Hello, Today we have a quite a range of new features and improvements coming in 2.0.

Friday Facts #405 - Whole belt reader, New logistics GUI | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #401 - New terrain, new planet | Factorio
www.factorio.com Friday Facts #401 - New terrain, new planet | Factorio

Surprise! There are 5 new planets in the expansion. The first planet you arrive on is a strange new land, rich with iron, copper, coal, stone, oil, and uranium. Everything a starting factory needs and more. There's also water, fish, grass and trees. Yes, this is a fertile land, and we will thrive. ...

Friday Facts #401 - New terrain, new planet | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #399 - Trash to Treasure | Factorio
www.factorio.com Friday Facts #399 - Trash to Treasure | Factorio

Hello, It's Earendel back for another electric adventure. You got your first look at Fulgora in FFF-398. (If you haven't read that already please read that first.) Now let's take a look at the new planet's mechanics.

Friday Facts #399 - Trash to Treasure | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #397 - Factoriopedia | Factorio
www.factorio.com Friday Facts #397 - Factoriopedia | Factorio

Hello, we have gathered here today to talk about a new quality of life feature coming with 2.0.

Friday Facts #397 - Factoriopedia | Factorio
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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)TF
tfkgmjfy @lemmy.world
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