decided to try supertuxkart again after dismissing it as a bad game years ago. surprisingly, it's quite entertaining. it still have very rough edges but it's actually fun to play for a bit
i hated them to death while on the school, but my job has been glorified group projects for some years already and i found out the main problem with them was that most people usually cared nothing about the actual project. this alho happens during the work but there people care at least for their individual reviews so it's less painful
been using a kensington one for a couple of years and I don't think i will be able to use a mouse ever again. While this model is not great and it could use some improvements. The whole idea of a trackball is really comfortable
that said, I lost the original ball and it has been incredibly hard to find a proper replacement. we have tried many different ones and they all have downsides that make the experience not great but still better than a mouse
i have a weird thing where even if i have enough time, i just keep finding things that i need to do before leaving. they are usually simple to do but brain defines them as urgent so i cannot just push them for later and they keep me from actually leaving the house until it's late. this becomes worse for things i don't really want to do but have to, so i think it's like a subconcious way i have to cope with the anxiety of leaving or something
i just learned not so long ago the concept of "man cave" where they have rules like "no women allowed here" which in my opinion, sounds everything but het. but for some reason, it is considered very manly and very het
scream of independence
this is probably the first time I read this in english and sounds rad. it could be the name of a metal band or something
this was not my idea of gender abolition but sure as hell I would welcome it
- RE2 (1998) - hard to beat. great in every aspect. having 2 scenarios that affect each other is sooo good that i want more games doing that. extra modes are quite challenging and fun to play.
- REmake (2002 GC) - perfect in almost every way. I'm very sad that there were no more games in that style since for me it's probably the perfect survival horror experience. I still like the original but the remake improved almost every single aspect of it.
- RE3 (1999) - it has a bunch of problems but is probably the funnier one to play. making up challenges to finish the game gives it an arcade-like feeling. nemesis keeps being scary even when i have every place he can appear memorized
honorable mention to outbreak. i only played it in single player mode but i'm sure it would probably enter the list if i had the chance to play multiplayer. between it and REmake were two very good ways of moving the franchise forward and keeping the formula interesting. sadly, they went the action route so we got okay-ish games (4 is great although it still ranks way below the classics for me) instead of hypotetical masterpieces.
Peace Walker has some very good things but the game is either hit or miss. it's very short missions oriented that are meant to be replayed multiple times. it has a couple of mobile-game-like minigames that are fun and weird to play. it totally feels like a portable game even on the remaster versions. it's recommended to play it with multiple players if possible.
story is enjoyable even if it's a mess. it has some questionable points but overall it's okay. it also replaces the codec calls with tapes that are literally meant to be heard on the go
That is literally eco-facist rethoric. Stop trying to shift the blame away from capitalism when it's obviously the problem
i think is more likely to be a "mainstream gamers do not like this" line of thought, like with motion controllers. DS and 3DS did really well, but they had always the "casual" label (analogue to the wii and motion controllers) so "mainstream gamers" stayed away from them. even with the wiiu, that had native dual screens, nintendo tried to cater to a "mainstream gamers" audience and there are too few games that actually uses the dual screen effectively.
there might be more to this, like casual audiences moving to mobile games and only "gamers" buying consoles, but i'm not educated enough in the topic to make a judgement there.
tangentially, but
loading minigames patent
what the fuck is this??? how did someone actually accepted this?? how did I not hear about it before? this is silly on so many levels. like, patentings characters jumping or so (don't doubt something like this exist, but also don't want to know)
the sp was clearly superior to the gba in almost anything, but it was a pain to play with (for me at least). i could have long sessions on a gba without any problem, but playing with the sp for long time was painful and uncomfortable. it was okay for rpg or games that did not require high reflexes or button mashing
I have been saying for years that dual screen (or asymetric screens. can't really remember the name) was one of the best ideas in gaming that got fully abandonned no clue why. there are just a few games outside the ds line that actually did that and they were great (GZ did great. wiiu having two screens by default did not use it as much as it should). the DS games having usualy the map or sometimes inventory management on the secondary screen was simply great. many games would totally benefit from that
yay, the only ps4 game I ever had interest in will be playable without having to buy a sony console, nice
I hear "Lucho, no estas solo, carajo" which would translate to "Lucho, you are not alone". Lucho is a way of referring to people called Luis (Luis Arce being the president's name) and Carajo would be something close to "damn" as a possitive expression to accentuate the idea (not really sure how to translate it tbh)
unbound is a software that you can run anywhere to have a caching dns. opennic is a project of dns servers you can connect to to resolve dns records (think in google dns servers but run by the community). two different problem spaces. you can even use both at the same time
and non-us billions please
been thinking for a while about getting one (although probably a 1000, since I prefer the feeling overall) but i am a bit worried about the battery life and the size not being as great as I remember. also I don't really game that much these days so it would probably be forgotten soon. that and alway wanting a vita makes this decision very hard
i still have to divide my music into "electronic touhou" and "metal touhou"
because they would ignore anything that is not in english