I left several months ago due to the spam. Got that old Reddit itch so came back. Looks bleak.
The guy in the quote is all-in on sky magic. Look him up.
The guy the quote in the article is definitely a believer in make-believe fantasy land nonsense. Look up Claver Kamau-Imani.
They believe "separation" is a misinterpretation or something.
Just like Spotify's AI "DJ" is blowing away real DJs.
Yes, better.
Not really? Or I don't remember many except maybe one episode. Lots of other goopey biological parts, too, though.
Didn't even know that was a thing.
It's nothing more than a way to ban/imprison whoever they want.
I would like to hear from those that downvoted this: why do you support fascism?
AI-written article, maybe?
The "political motivation" was Trump attempting to become dictator of the US.
Oh, I'm not offended. So you're saying Pheidippides had heart problems? lol
I'm not offended. I also wasn't replying to you. Oopsie?
The right to spice isn't enshrined in the Constitution. It should be, maybe. The Spice Must Flow.
He ate better than you and exercised more, guaranteed. Also, what's up with your education? Red state?
Just stop. We know you just want women to shut up, make your dinner, and be baby makers.
How old is Trump again?
Alright, I'm down.
Starting last year and continuing into this one, there have been stories about a “dungeon master shortage” in the TTRPG hobby, specifically meaning D&D Fifth Edition. D&D rocketed up in pop…
> > > Starting last year and continuing into this one, there have been stories about a “dungeon master shortage” in the TTRPG hobby, specifically meaning D&D Fifth Edition. > >
Hello everyone, Darryl here with this week’s gaming news! Critical Role setting book on D&D Beyond, Jeremy Crawford confirms return to previously published 5e D&D settings, new RuneQuest release, and more! For a quick summary of the week’s news, Jessica Hancock will bring you up to speed wi...
> > > Critical Role setting book on D&D Beyond, Jeremy Crawford confirms return to previously published 5e D&D settings, new RuneQuest release, and more! > >
> > > Why should you check out Weird Wizard? Is it different from Shadow of the Demon Lord? What does the future hold for the game beyond the Kickstarter? > >
> > > After taking a much needed holiday, my next monster is the... > >
HUNDREDHANDS
In Demesnes & Domination , I included a fighter variant called the Swashbuckler which I originally designed and released as a basic fantasy ...
> > > In Demesnes & Domination, I included a fighter variant called the Swashbuckler which I originally designed and released as a basic fantasy class years ago > >
A simple system for tracking the deeds of an adventuring group and if they're recognized by the people of the world.
> > > A simple system for tracking the deeds of an adventuring group and if they're recognized by the people of the world. > >
The Other Side Blog is a game design blog from Timothy S. Brannan
> > > I have been thinking a lot about demons and how I want to use them in my various old-school games, which at the moment are OSE-B/X and NIGHT SHIFT. So naturally, I was going to get to one of my biggest big bads, Leviathan, since he has a history in my D&D games and my modern supernatural horror games. > >
One of the most influential writings I’ve read with regards to game design is Chris McDowall’s Information, Choice, Impact. The article is worth a read, I’d summarize it as: Games are about making meaningful choices. Meaningful choices can only be made with sufficient information.
> > > One of the most influential writings I’ve read with regards to game design is Chris McDowall’s Information, Choice, Impact. The article is worth a read, I’d summarize it as: Games are about making meaningful choices. Meaningful choices can only be made with sufficient information. > >
Monsters should be more than just a threat in the dungeon to your player characters’ physical health and wellbeing. Here is how to make a monster a threat to their reputation in town.
> > > Monsters should be more than just a threat in the dungeon to your player characters’ physical health and wellbeing. Here is how to make a monster a threat to their reputation in town. > >
I absolutely love Bugbears. They're tough, sly, furry, and have a lot of personality. So it was imperative that I create a playable race for...
> > > I absolutely love Bugbears. They're tough, sly, furry, and have a lot of personality. So it was imperative that I create a playable race for the Bugbear > >
Issue #5 of Polyhedron (April 1982) features a cover illustration by Bob Walters, an artist who is otherwise unknown to me. It's a very nice...
Issue #5 of Polyhedron (April 1982)
Late & messy today due to working off mobile on holidays. More links can be found on the previous list found here . The original inspiratio...
> > > Late & messy today due to working off mobile on holidays. More links can be found on the previous list found here. The original inspiration for all of this is weaver.skepti.ch End of Week links. You can find more links on weekly blogroll on r/OSR or the RPG Blog Carnival or a roundup of non-blog news on Third Kingdom Games roundup. > >
This Saturday, the 12th, was the sixth anniversary of the Unite the Right rally in Charlottesville (where I'm based), and the store we opened back in July just happens to be on the same street that witnessed the murder of Heather Heyer by a vehicle driven by an alt-right demonstrator into a crowd of...
> > > I'm on vacation this week, so this roundup may be a little shorter than normal, but let's go ahead and dive into it, shall we? > >
I have one of the planet’s most specific pet peeves: Displays of information which rely on two independent axes bother me greatly. Political
> > > I have one of the planet’s most specific pet peeves: Displays of information which rely on two independent axes bother me greatly. > >
tl:dr; a neat, curated set of modular hex-crawl rules for a more faction-oriented game with a focus on securing resources. I backed the zin...
> > > tl:dr; a neat, curated set of modular hex-crawl rules for a more faction-oriented game with a focus on securing resources. > > > > I backed the zine 'Home - A light in the Darkness' which is billed as a sandbox toolkit for TTRPGs. Given the mileage I've gotten out of the d30 Sandbox Companion I thought this was worth a look. > >
In my most recent foray into the AD&D DMG , I found myself a bit frustrated with the combat mechanics. My general impression - and the same ...
> > > In my most recent foray into the AD&D DMG , I found myself a bit frustrated with the combat mechanics. > >
Part XXIII Index Page This is the twenty-fourth and last post in a series detailing the 34 steps I recommended for making a Fantasy Sand...
> > > Part XXIII Index Page This is the twenty-fourth and last post in a series detailing the 34 steps I recommended for making a Fantasy Sandbox > >
The blog that brought you hexflower character creation now brings you....POINTCRAWLING CHARACTER CREATION. You have been invited to the Co...
> > > The blog that brought you hexflower character creation now brings you....POINTCRAWLING CHARACTER CREATION. > >