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2 yr. ago

  • glass cannon, magic user if possible. i want to see how far i can go without dying :::3

  • how did you get this picture of me??????

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  • oh shit its the ramblin' evil mushroom from earthbound

  • YESSSSSSSSSSSSS HELL YEAAAAA

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  • i really like the art of the board game ascension, illustrated by eric sabee. it has a really cool visual style that i always liked, i especially like the monsters

    theres also another board game series illustrated by another person, élise plessis, that i really like. its has this dreamlike quality thats very fitting for a board game series about the world of dreams

  • psychic-ghost ultra beast focused on speed and special attack B)

  • LETS FUCKING CUBEEEEEEEEEEEEEEEEEEEEEE

  • mods would be fun but would have to be selected carefully so its not bloated and doesnt take a quantum computer to play lmao

  • damn ive been meaning to get a set of looney pyramids for Years lmao. i keep forgetting

  • ascension is one of my favs, its a deckbuilder similar to the more popular dominion, but has really cool art (at least with the early expansions, the later ones i dont care for).

    basically any game in the oniverse is also good like onirim, sylvion, cyberion, etc. those ones are made for single player but they also have two-player co-op (never tried it though).

    tiny epic galaxies is also pretty good if youre looking for a small fast paced space adventure

    theres probs better introductions to board gaming lmao and i dont know many co-op games aside from aeons end and spirit island (both of which are very good) but i like to play these personally

  • splatoon, JSR and JSRF, and BRCs soundtracks i listen to on a regular

  • i was also playing angband before! good game, pretty fucking long as roguelikes go. i havent made it that far in, i like roguelikes like dcss and cogmind instead, a bit more faster pace. still very much enjoy angbands curse and rune systems, it adds a nice zest of randomness

  • i do play a lot of roguelikes because i like the randomness and the replayability but i also play a lot of arcade shmups, puzzle games, and rpgs. ive been playing dark souls for the first time which has been fun :::3

  • jet set radiooooooooooooooooooo (and ikaruga and crazy tazi, of course) for dreamcast. if you like rail shooters theres also the panzer dragoon series for the saturn. for genesis and sega cd, theres also the shining force series which are (mostly) srpgs

  • slay the spire mods are pretty fun, i love the characters that the community creates. some of them are anime/touhou related but others make some unique (and silly) ones as well. yomi hustle also has a very big modding scene especially for adding custom characters, theyre pretty cool but i havent messed around with it much

  • ah, then nevermind then lmao. i knew there had to be earlier internet support for retro consoles but wasnt too knowledgeable about it. back to the drawing board

  • i think the line between retro and contemporary for consoles is defined by internet connectivity tbh. the n64 only had internet with the n64dd (which didnt last long), whilst the ps2 and the dreamcast had internet support built in or via some adapter. so i think the line of "retro" stops at the n64/psx era but thats just me. the term will be subject to change anyways as time goes on so it doesnt really matter

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  • yea earthbound is pretty difficult in the beginning (the first boss is kinda shit) and then gets more easier... until fourside and then the last "your sancturary" location

    mother 3 in many ways is different from earthbound, its less surrealistic, more story-based and combat is a bit more streamlined but its also Super Good. both of them are one of my favourite games, i hope you enjoy mother 3 when you get to it :::D