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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)ON
Posts
2
Comments
10
Joined
2 mo. ago

  • Makes a lot of sense. I can't help but feel like a lot of the work people do is completely detached from their own community. Which inevitably begs the question, if it's so detached is it even worth it?

  • Philosophy @lemmy.ml

    Struggle to find meaning

  • Solid feedback and thanks a bunch for checking it out!

    Interesting point about the delay when it comes to the wing flapping. It frequently trips me up when I play the game along with over shooting while using boost. I agree there's probably a way to rework it so that it feels more responsive. Only potential point that could trip me up is that the forward and upward force applied to the player from the wing flapping is dependent on the current position of the animation. I'll have to meditate on that a bit and see what I can come up with.

    The boost speed could definitely be buffed which is an easy fix. And a more detailed scoreboard system is in the works.

    Anyway thanks again for checking it out!

  • Godot @programming.dev

    Check out my new Godot game on itch.io!