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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)OL
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dailygames @lemmy.zip

Piñones - April 7, 2025 - Three spikes and you're dug out

  • So I'm very open to feedback on this, but my general idea behind construction and word choice is that I permit 1 obscure word because you don't ultimately need to know it to solve the puzzle. In theory, you only need to know half of the clues. Issues arise when two obscure words intersect, but I do my best to avoid those.

    It's a bit of a trade-off between being able to make grids, and keeping all the words common and general knowledge. Being able to fit a specific grouping of letters into a grid is tricky, which is why I allow words to be backwards. While it's a nice quirk to differentiate the puzzle, it's actually very necessary for me to make grids in the first place!

    However, I'm always trying to expand my dictionaries, and fine tune them so that grid solutions are fair.

    In the future, I want to be able to allow people to opt in to dictionaries - so you can choose puzzles that only have general knowledge words, but, for example, if you know everything about Lord of the Rings, I can add in puzzles where I needed "Eowyn" or "Gimli" to end up creating a grid.

    I'm rambling now I fear, but back to your point, I currently feel okay adding in 1 obscure word because it doesn't ultimately block the puzzle solve, it lets me make more grids, and I think there is an element of fun learning new words - however, if the obscure word does end up ruining the experience of the puzzle overall, then perhaps a recalibration is needed on my end, at least in the interim until people can opt in to certain dictionaries! Would love your thoughts on this!

  • dailygames @lemmy.zip

    Piñones - April 4, 2025 - How best to enjoy grandpa's stories

    dailygames @lemmy.zip

    Piñones - April 2, 2025 - Can't take my eyes off the score

  • Did any of the anagrams you found go nicely with the title? It's rare but sometimes a puzzle does end up with more than one reasonable answer!

    And glad you liked it! I like to employ the cryptic clue convention of using ? if I'm giving a pun or indirect definition

  • dailygames @lemmy.zip

    Piñones - March 31, 2025 - Undesirable quality in a balloon

    dailygames @lemmy.zip

    Piñones - March 31, 2025 - Undesirable quality in a balloon

    dailygames @lemmy.zip

    Piñones - March 28, 2025 - Explains all the invasions

    dailygames @lemmy.zip

    Piñones - March 26, 2025 - Irish wristwatch

  • My thought process for the title is that you shouldn't be able to solve the puzzle directly from it, but that it makes sense in retrospect and is an attempt to create that "aha!" moment when you solve the anagram and can validate your thinking with the puzzle title. I know I don't always knock that out of the park, but in this case you're completely on the money.

    !A salamander dropping its tail is, in my mind, a gamble that the predator will be distracted/sated with the tail so that the salamander can get away instead of being eaten, and the title itself allows for a bit of obfuscation in the sense that people can bet on coin flips or "gamble on heads or tails".!<

  • dailygames @lemmy.zip

    Piñones - March 24, 2025 - Gambles on tails

    dailygames @lemmy.zip

    Piñones - March 21, 2025 - Grass in the vaccine depot?

  • That's completely fair! Because there are so few clues, I tend to try and combine some easier clues with more obfuscated ones. With games like Wordle, I feel like when I solve it in 20-30 seconds it feels underwhelming, so I try to include a few clues that give pause for thought and a bit more of a sense of accomplishment when solved. I think this one was a touch heavy on the trickier clues though.

    The hardest thing about making these puzzles is being so restricted by the letters I can use for each puzzle. I used to include three-letter country codes in my grids, but eventually deemed them a bit unfair for the average solver. That said, I eventually want to be able to let people opt in to obscure knowledge that they know, so I can provide puzzles I've only been able to create that have those obscure acronyms and terms in them!

  • I really love setting cryptic clues, and by no means am I that proficient at them, but it's not a huge group who can solve them - though it's one of my long-term goals to foster more of a love for cryptics!

    For 3 down >!I'm being a little sneaky with a Master's degree, which is denoted by "Ma", so two "Masters" would be MaMa!<!

  • The answer I was going for there is that >!since there are two of them, they are both "Eds" and so it's a plural on the name "Ed".< I do that for a few >!two- or three-letter names!< - do you think that's too unfair an answer though?

  • dailygames @lemmy.zip

    Piñones - March 19, 2025 - How to reach the moon by folding paper (optional cryptic clues)

    dailygames @lemmy.zip

    Piñones Solution - March 17, 2025 - Source of legends

    dailygames @lemmy.zip

    Piñones - March 17, 2025 - Source of legends

    dailygames @lemmy.zip

    Piñones - March 14, 2025 - Woodlouse?

    dailygames @lemmy.zip

    Piñones - March 12, 2025 - Not shaken, not stirred

    dailygames @lemmy.zip

    Piñones - Mar 10, 2025 - Baldur's Gait

    dailygames @lemmy.zip

    Introducing a new word puzzle: Piñones

    Pixel Dungeon @lemmy.world

    Critique my beginner's video?