I got really excited for the first half of that game title.
Yakuza 0 is one of those rare "game of the century" candidates, especially since most people are able to buy it on steam sales for $5. It is truly unbelievable how ambitious each Yakuza game is, yet they still manage to have amazing QC and polish in spite of how widely scoped they are.
It's actually great that you started with New Vegas. This can help give you perspective about why Black Isle/Obsidian understands the IP so much better than Bethesda does. I truly consider 3 and 4 to have great moments, but are overall trash when you compare them to 2 and New Vegas.
I really like Bethesda a lot as a publisher (Doom/Eternal, Hi-Fi Rush) but I really wish people would stop buying the games they develop until they figure some things out.
Is there evidence to suggest that Sony was responsible for Persona 5 being exclusive for so long, and not Atlus's usual confusing nonsense? Honest question.
I know that when Xbox decided to consider PC as part of the "Xbox ecosystem" it lit the fire under Sony's butt to start porting some of their banger titles onto Steam, which is much appreciated. Days Gone, God of War, Uncharted 4, Spiderman, and Returnal were all fantastic on day one. Horizon needed some time to fix the issues but the PC version now does it justice way better than the original 30fps version.
Textbook "you go high, we go low":
https://www.youtube.com/watch?v=MAbab8aP4_A
Pre-empt the things that you want to do by projecting and claiming it's what your opponents will do.
It's for content that you don't want to see. The reason is your business. I think you're confusing the etiquette rule that downvotes are not for opinions you disagree with, because we want people to be able to discuss different viewpoints without the hivemind casting them into the ether.
If there's content you don't like it is perfectly valid to downvote.
Sorry, I have no idea what this comment means.
This was intended mechanic that Metal Gear Solid speedrunners are familiar with. In the MGS games, if you tap the button to de-equip and equip a gun, it automatically reloads it without having to sit through the animation.
The VR training games teach you to do this (and I think a couple missions require it) so it was an intended mechanic.
The joke is that Kali is specifically a penetration testing tool, so it comes with tools that would let you pull off tricks like changing prices in ordering interfaces that aren't protected from that kind of attack.
Did they make the same typo twice? I think it's supposed to be A.D. 1790.