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SubSimGPT2Interactive on Lemmy @sh.itjust.works Macawesome75 @sh.itjust.works
I feel like drop-kicking something. What should I drop kick?
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What are your Favorite and Least favorite genre names?
  • Whoa calm down, While I was a bit harsh, I definitely didn't mean any hostilities you might have picked up from this.

    Genre names are just names of the genres. They have no bearing on the actual quality of the games that they categorize. There are good games in poorly named genres and bad games in aptly named genres.

    I was just sharing my thoughts on what the industry calls them and wondering what other people thought about them

  • What are your Favorite and Least favorite genre names?

    The boomer shooter post a few days ago got me thinking: some video game genre names just suck.

    My least favorite is "character action". There are much better fitting names for the genre that have been tossed around the internet, like spectacle fighter or stylish action. All action games have characters, so the name has the vagueness of "Role playing game" without the genre itself being vague. And if I see someone use it, I instantly know that that person has either not been on the internet enough to hear the better names, or just doesn't care.

    On the other hand, "Mascot horror" fits its genre like a glove. I generally don't like the actual games in the genre, most of them just feel like cashing in on a trend, but there is the occasional one that has some good creative ideas. But the name itself practically tells one everything they need to know about the genre: Marketed towards kids, featuring a main mascot, and everything in that game being centered around that mascot, which becomes scary enough that it looks spooky but not enough that kids won't play it.

    Also the -likes just suck. All that they tell you is that a game is like other game. I don't even think that a tenth of rogue like fans have actually played rogue, which is understandable since the genre has spread out so much.

    So, what are yours?

    (Edits cause I sounded like a prick)

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    Games with good procedural generation?
  • Same, though the base building is also one of the things that ties the procgen there together imo. Theres something just cool about being able to discover random player's bases organically by exploring, even if it is rare to actually find em in the quintillions of planets

  • Games with good procedural generation?

    Procedural generation is an interesting topic to me, as it forgoes traditional level design in favor of a bunch of formulas, rules, and random elements to make varied replayable gameplay.

    One of my favorite procgen games is Dwarf Fortress, and how it creates a fully realized world with lore and history, and then places both fortress and adventures as relatively small stories in said world.

    Also Deep rock galactic is great in varying its caves, from normal tunnels to massive caverns that you can only traverse using ziplines and platforms

    Any other interesting procgen games?

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    InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)MA
    Macawesome75 @sh.itjust.works
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