I suspect most of your audience here isn't going to be strongly swayed by missing out on oil. Got anything else?
Hah, my first time, I had one of the bandits yell "Sammy!" to another, a name I just grabbed on impulse. Sammy was also one of the PC's names...
And my toddlers both just turned it back around!
I was more addressing not going for physical anymore - you don't get an STI unless you're getting physically intimate!
I'm not so sure this is true - retirement communities are one of the biggest hotbeds of STIs
My SteamVR games run poorly on Linux. They do run, but it's a much rougher experience than running them through Windows.
It's frustrating, because otherwise Linux is my primary gaming system!
I was actually noticing that the blurb, at least, does not specify a language...
I'm actually still trying to get one to work... might need to step back and make sure I can get base Dolphin to run it first!
I actually thought that scene was a missed opportunity to inject a Klingon operatic bit!
Sure, but it's well worth doing, and can be done by many.
After all, one aspect of all this is realizing you don't have to do everything yourself!
It's also not specified as not flammable!
(Also, does it still use animal fat or something as a material component? That's why we decided it was)
Then you realize, since your raises no longer even keep up with inflation, your current job is now underpaying you - making it more difficult to hold on to what you do have.
Sure, but how many theatergoers benefit from either of those?
Is that a situation where you can write up your analysis, report the number as correct... and start getting cited in place of the paper with broken attributions?
Step away from hardware constraints for a moment, and consider the OS:
If the OS says a file is deleted, under no circumstances should the OS be able to recover it. Sure, certain tools may exist to pull it back; but it should be unavailable to the OS after that. And yet, apparently a software update was enough to recover these files. Thus, the concerns about data safety in an environment where the OS cannot be trusted to remove data when it says it has been removed.
It's a fun idea to play with... but I feel like making that idea canon undercuts a lot of the optimism that's foundational to the series.
I'd be happy with just the silver spoon, myself.
For a Supers game, I've been wanting to play a dragon - just start the game with a chunk of the downtown business district for my hoard, run it with enlightened self-interest (high wages, free healthcare, etc), and go after any supervillains that might threaten my modern "hoard" (which might include the people!)
The idea is that he'd be trying to transition himself from an avatar of fear and flame into something humanity might celebrate, or even venerate - after all, he's seen that humanity tends to wipe out things that terrify it!
Straight to victim blaming?
Hello! I'm looking for a way to copy a set of rollable tables from one system to another. Specifically, I'd like to grab a bunch of the oracles from the "Ironsworn & Starforged" system over to a GURPS game I'm running; to help with generating content on the fly.
The rollable tables I'm looking at are pretty basic, but extensive - the ones I'm after are mostly roll a d100 for a textual result. I'm able to go through and individually import the table (from a compendium), export it to my file system, switch game systems, and import it there without issue; but I'm looking at a few dozen or more tables that I want to do this with! I'm hoping there's an easier way. They're all nicely bundled in a compendium; but I suspect that's part of the issue - is there a way to move a compendium from one system to another? Or another way to move rollable tables en masse?
How much do you allow mages to pump up their missile spells when using the default GURPS magic-as-skills system? Particularly with casting level 15+ (enough to get a discount) and a few levels of Magery? The GURPS FAQ 4.3.3 here mentions that the total cost of the full charging time is discounted once - so at casting level 15 you can charge a 1 die fireball for 1 second for free, but you cannot cast a free 3 dice fireball by spending 3 seconds charging it - that would instead cost 2 energy points.
But what about the upper end? GURPS Basic Set page 240 says you can “invest one or more points of energy in the spell, to a maximum number of energy points equal to your Magery level”. Suppose a PC with Fireball-15 and Magery 2 spends 1 second creating a 2 dice fireball. This has cost them 1 energy point. Does this mean they could instead spent 1 second investing 2 energy points (their maximum Magery) into a 3 dice (discounted price) fireball? I saw this idea posted on the GURPS wiki here, but I haven’t found anything discussing this idea elsewhere.
Peter V. Dell'Orto has mentioned that even allowing the discount to apply to each charging turn hasn't wrecked his game, so I'm not worried about the balance component of 1-2 extra dice of damage; I'm just curious what other GMs would permit at their table.