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Spider-Man: Shattered Dimensions DS Full Arsenal in 21:22 by OofMoment420
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this game has crazy movement!
Super Mario Bros Any% in 4:54.565 by Niftski
While GDQ is still going on, Niftski just broke the WR again!
I think the human limit is 4:54.265
Doom Eternal - All Combat Encounters Ultra-Nightmare in 1:26:33 by HeinzBurner
heinzburner_ went live on Twitch. Catch up on their DOOM Eternal VOD now.
Doom 64 (2020) - Watch Me Die-Speed (45:32)
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IMPORTANT FLASHING WARNING FROM 4:17 TO 4:26
This run has a raw recording version here (no commentary): https://www.youtube.com/watch?v=wJ3HC2VCDIY
Finally a 45 in this category and a good one despite a few rough spots, no plans to improve further without some major strat changes or somehow stumbling across new tricks.
Doom 64 (2020) speedrun leaderboard: https://www.speedrun.com/doom_64_2020
Breath of the Wild Any% 23:09
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Mario 64 120 Star in 1:35:28 by GreenSuigi (5 seconds faster than his WR from a week ago!)
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Absolutely insane, still the only person to do a 1:35. And he's playing in the tournament this weekend at PACE https://programming.dev/post/21309528
1:39:07 - Doom Eternal 100% Ultra-Nightmare Restricted by Absolutemassive
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Mario 64 120 Star in 1:35:33 by GreenSuigi, first ever 1:35
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HUGE WR! Suigi was previously in 6th place with a 1:37:00 from 4 days ago, and now beat Weegee's 1:36:02 by a large margin with the first ever 1:35! Suigi skipped 1:36 entirely lol. Insert meme of "I never saw a 1:36, and I never fucking will!"
He currently holds 4 out of the 5 major WRs, and would need to retake the 70 star record to hold all 5 of them.
Super Mario Bros. 2 (US) Any% 8:11.557 by ethanrta
Beating COOLKID's 8:11.590 from 2 years ago
Mario 64 - 16 Star blindfolded in 19m43s by Bubzia
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The world first sub 20 minute time in the Super Mario 64 - 16 Star category blindfolded speedrun has finally been achieved. After 10 Months of restless grinding, 118 days / streams of practice, runs, and more, the most ambitious goal in blindfolded SM64 has finally been broken. Bubzia has broken the previous world record by more than 40 seconds, with a final time of 19 minutes and 43 seconds.
The sub 20 minute barrier is an achievement that many people strive for when they start out speedrunning visually. Bubzia has written speedrunning history by achieving this milestone while entirely blindfolded. More than 7.5 years after his first blindfolded 16 Star speedrun, this is what the speedrun has evolved into.
I am so incredibly happy that I pushed through all the hardships that this challenge has thrown into my face. It has been a really fun blast, there have been so many new viewers to blindfolded speedruns in general, and many sticked to me grinding this challenge daily for
Super Mario Sunshine RTA ACE discovered (from 1h 12m 51s down to 46m 55s)
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This brought the WR down from 1h 12m 51s to just 46m 55s. This will probably be a separate category from the old any%.
Apparently, the Japanese community had quietly been working on this and just dropped this massive discovery out of nowhere.
From Noki Doki in the Discord
You use cutscene underflow to replay the right bell Shine spawn cutscene played previously, but since you're on a different map (Ricco/Gelato unlock plaza vs. Shadow Mario chase plaza), the right bell Shine isn't at the same memory address anymore, and the old address (which the cutscene still has) now holds something else, in this case render data for the turbo gate behind the lighthouse.
We can line up that turbo gate at a very precise position on screen so that when trying to spawn the "Shine", the cutscene will read the position as a memory address and run code from wherever we want. The game keeps track of stick angles to check for spins, which is the easiest memory area to manipulate that we know of, s
Quake - e2m7 Easy by Muty in 29sec (1sec improvement)
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A 1 second improvement over the previous record by Connor Fitzgerald.
I finally put the theorised "grenadejump off the ogre" strat to the test, and it worked wonders. I did have some issues with the slope in the zombie room, so I decided to find a better alternative - a sliding grenadeboost off the zombie - that turned out to be quicker as well. I also found the last room to be slow in Connor's demo, and figured out quickly that you can bounce a grenade off the pillar, so when the main button gets hit the grenade explodes in front of the zombie just as the wall lowers. A bit rough in some spots, but unless new strats are found this is staying at 29.
Here's a Quake Speedruns Explained video about this record: https://www.youtube.com/watch?v=ekUscpJbIak "RIP My Last Golden-Age Quake Run..."
Sonic Adventure 2: Battle - All Stories in 50m 10.92s by iden
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Super Mario World 96 Exit in 1:21:04 by oo_sui
oo_sui went live on Twitch. Catch up on their Super Mario World VOD now.
(btw reminder that ESA is starting in less than 8 days https://esamarathon.com/schedule/ )
Super Mario 64 - 120 Star in 1:36:02 by Weegee
While Summer Games Done Quick is finishing up their last day, Weegee just smashed his own WR by 19 seconds! This is 27 seconds ahead of 2nd place (Karin)
The Legend of Zelda: Ocarina of Time 100% (No SRM) in 3:45:25 by AxelLarsen
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Beating glitchymon's 3:45:39 from 5 months ago
https://www.speedrun.com/oot?h=100-no-srm&x=q255jw2o-jlzw5w7l.0133d8y1
Deus Ex Randomizer - Speedrun in 1:45:14 by Nitram (Hard, Glitchless)
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cross-posted from: https://programming.dev/post/13009800
This is the fastest time since the release of v2.6 (which had a bunch of additions and changes that slowed down the speedrun for everyone) so we're calling this the new world record speedrun in this post-v2.6 era. This was played on v2.6.3.6 Alpha.
Nitram came on to the scene very quickly getting sub-2 hour runs with a totally different strategy than we've been doing. Previously we were focusing on running past everything as quickly as possible and hacking all computers in our path. But Nitram starts the game with lots of looting, more careful combat with less deaths, and typically not getting the Computer skill until the end of the game or not at all! In this run he got Computer skill right at the very end (1:38:57 in the video) because of Silo. I guess since he found the computer right away he didn't have time to find the datacube before finding the computer.
It is yet to be seen if the minimal, run past everything approach
Super Mario World - All Castles in 33:39 by oo_sui
oo_sui went live on Twitch. Catch up on their Super Mario World VOD now.
New world record of 33m 39s 350ms, beating the 33m 45s 550ms from 11 months ago by maibaRTA
Halo: CE in 1:02:49 Legendary by SlothSG (first ever sub 1:03)
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After months and months of pain losing runs nearly every day to Library and some beyond, I have finally broken a minute barrier. This has been one of the most mentally taxing things that I have done. This is one of my favorite games of all time, and being tested by it and trying to perfect it has been quite the journey. There is still timesave to be had, so I will be trying to go for a low 1:02. I don't know if I could get a 1:01, but who knows.
If I look giga over it at the start of the run, it's because the 2 days prior to this didn't even have a single run to library. So I was getting quite frustrated. But I refused to give up. Since I knew I had the ability to do it.
DOOM Eternal 100% Restricted Ultra-Nightmare in 1h40m32s by gycnob
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