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Shmups @lemmus.org

FTA:

Manabu Namiki (Santaruru) Joined NMK in 1992 and has been involved in sound production for numerous game titles ever since. After working at Raizing he went independent, and is currently an active composer for Basiscape. His representative works include Battle Garegga, Dodonpachi Dai-Ou-Jou and the Mushihimesama and Deathsmiles series.

Shmups @lemmus.org

Interview with Terarin (creator of the Missile Dancer series) @ Indie Tsushin

indietsushin.net 🎤 Interview with Terarin

We had the opportunity to speak with famed STG creator Terarin! We talked about shooting games both old and new, working with different styles within the genre, and pushing into new territory with the 3D rail shooter, Missile Dancer 2!

🎤 Interview with Terarin

A quote from the interview: "My favorite genre is STG. The basic rules of STG are to shoot the enemy and avoid the enemies' attacks. Despite the simple and easy-to-understand rules, they are very deep and you can get really sucked into them. And I think it is interesting the way you can feel your skills improving by playing through them over and over."

Shmups @lemmus.org

"Our Goal Was To Preserve The Original Pixel Art" - X-Out Resurfaced Dev On Remaking The Amiga Classic | Time Extension

Shmups @lemmus.org

It's history day 😆 ! I've been fascinated about the "caravan" style shooter genre since I first heard of it, so here's an interview on the subject from a developer who was part of their creation.

Shmups @lemmus.org

Kenta Cho (Japanese indie game developer) ⌘I Get Info

Maker of 1-D PacMan, and a bunch of indie shmups. Via Two Stop Bits.

Shmups @lemmus.org