I still got videos with titles like "Five Rule Changes that PROVE One D&D just return of Fourth Edition" or "Did Pathfinder 2e Remastered steal these rules from Fourth Edition?". Like a new clickabit fad, declare everything 4e or something.
I ran 2 tables in 4E, but when 5E came out they never wanted to go back.
It all came down to keeping track of all the powers, nobody liked that. They also hoarded their encounter and daily powers, rarely using them (and hoarding encounter powers doesn't make a lot of sense).
I was a little disappointed because the one table was about to hit their paragon paths, which seemed like fun, and the players seemed excited for. It's a concept I wouldn't mind seeing in a new game – it was a little like choosing a subclass at 10th level.
I haven't played D&D 4, but Pathfinder 2e (and its remaster) is a great system, aside from some parts of the philosophy I disagree on which is a minor thing. It is really well written, coherent, streamlined and edited.
Got sent a podcast where they discussed “universal house rules” for a better time at the table. Pretty much everything they suggested is the standard behavior for Fate and Cortex.
People will generally stick to what they know, and that’s what those videos capitalize on.