Puppygames are launching a new game with Battledroid, a massively multiplayer online asynchronous PvP battle simulator that has a rather big scale to it.
My biggest problem with auto-battlers is that you have to watch them fight. My computer should be able to do the calculation nearly instantly
buying DLC to build their armies quicker or make them look prettier
Wondering why they used DLC here instead of micro transactions
Controlling territory brings in silver, which is consumed by your attacks. Silver is continually replenished in real-time.
An energy system
There's also gold, which can be used to purchase more units for your armies. Gold can be earned through logging in regularly.
Some of the Kickstarter tiers comes with a lifetime subscription to Battledroid, which means, we'll give you a gold bonus every day.