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Why so many men like to play with a female character?

I'm not judging, I'm genuinely curious. The reason why I'm asking is because in this sort of games I like to make the character resemble me as much as possible in every aspect, so I'm just curious to know what is the motivation behind men that decide to play as a female character.

111 comments
  • I was actually just thinking about that the other day. As far as I can tell, people tend to fall in to one of two camps:

    1. Make the character look as much like (a potentially idealized version of) yourself as possible
    2. Make the character look nothing like yourself

    I always make my characters completely different from me, so they often (maybe 60-70 of the time) end up being women. My friend always makes them look as close to himself as possible.

    I think it comes down to different styles of roleplay. I'm myself every day. Why would I want to be myself but Cyberpunk? My friend, on the other hand, wants to imagine himself as being in that world.

    And then you have the third camp of people who make their characters horny or humorous, which can be fun to do occasionally but I cannot imagine doing regularly.

    • Play by the no center sliders rule a la Monster Factory.

      There he is, hero of earth camera pans to the most fucked up gremlin you've ever seen

  • As many have said, generally I enjoy watching ladies being badass murderbabes in fiction (not sure I’d actually want to interact with an IRL murderbabe, unless she was on my side). As an aside, one of my favorite aspects of the Horizon series is being an unstoppable murder machine in a cute package.

    In Cyberpunk specifically, I think a lot of the plot points are more poignant as Valerie—the whole intro scene with Johnny is a massively more problematic and narratively interesting interaction, for example. Another instance is getting turned down by Kerry, even though he’s bi and ruining River’s day because who doesn’t love ruining River’s day? Also in this game specifically I just really enjoy Cherami Leigh’s performance, but I will more often than not play as a lady in games when it’s an option. That’s just a long winded way of saying “‘cause I like to.”

  • Man I've no idea why I do it. In have a female VR avatar too. I've thought about it. It's just what I do. Like, there's no desire to be a woman in me, but in virtual space I just seem to be one.

  • The only game I’ve tried to make a character resemble myself was GTA5, just because it seemed funny. Otherwise, I make up a character in the same way one might for a work of fiction, and some are male, some are female.

  • Valerie's inflection is more satisfying than Vincent's IMO. I also prefer the additional styling options.

  • Self-inserts are fine, but severely limit the scope of your roleplaying. I play as men and women, and make characters with their own specific drives, flaws, and strengths.

    I also occasionally make my partner and play as her, which might be weird for some but I like it from time to time.

  • Games is about new experiences, escapism if you will. Playing as somebody else and trying to thing how that person would act and feel adds to the escapism.

  • I don't generally do that. But...what do YOU want to look at when you play games?

  • Obviously subjective, but;

    • Smaller hitbox
    • Better animations
    • Many awesome games where the equally awesome protagonist is female (Metroid, Portal, Hellblade, Tomb raider, Horizon, etc)
    • If the story is based on the character, it's often more emotionally intelligent
    • Usually more agile, fast, stealthy, and has long-range attacks (magic users, snipers, archers, etc)
    • Usually has more of a flourish in attacks, so fancier and more graceful

    I'm male, 5'7", 150, athletic build. Definitely male in appearance, but I'm not bulky. To your point about "the character looking as much like you as possible", depending on the game, my frame is more similar to the female than the guy who's neck is bigger than my waist.

    I like smash-em-ups just fine, but sometimes I want to approach the mechanics as I would in real life, and that's intentionally, and executed with subtlety. A lot of male-focused paths/stories are forced to be blunt force and loud.

  • I've almost always played female characters in video games because I prefer characters with speed and agility advantages that suit my preferred duck & dodge play style.

    • Honestly I can't think of any recent games that give characters statistical, mechanical differences based on gender.

      The only mechanical differences I've ever seen are story related, like different romance options for men and women.

111 comments