SuperTuxKart - On the way towards 1.5… and 2.0!
SuperTuxKart - On the way towards 1.5… and 2.0!
Some history SuperTuxKart 1.0 was released 5 years ago, on the 20th of April 2019. With the introduction of online multiplayer, among man...
![On the way towards 1.5… and 2.0!](https://lemmy.world/pictrs/image/7f90c973-5b26-4295-8f15-332e8ea66f4c.png?format=webp&thumbnail=256)
I really wish they would put out a version on Steam. I know it's easy enough to install the game (which I have on my PC and deck) but I have friends who literally won't play a game unless it's on Steam ☹️
17 0 ReplyThey announced a Steam version few years ago, but there are no news on this since then.
16 0 ReplyLet's hope it will be on Steam with version 2.0.
7 0 Reply
Just how religious you have to be to not play games OUTSIDE Steam?
8 0 ReplyIts also about getting it out to people who would otherwise have no idea it exists.
7 0 ReplyIkr?
I certainly prefer Steam because it has nice features (e.g. Steam Input), but I can also add non-Steam games as needed as well.
3 0 Reply
The menus still look like placeholders, but the track in the video looks amazing compared to what was in my memory of some fairly ancient version
7 0 ReplyI'd totally pick this back up if there was a large community of people playing multiplayer. Love the improvements they've made.
6 0 ReplyI'm sure if they rewrote it in GDScript they'd have more contributors. But it's impressive that they've been going for so long.
5 1 ReplyI wouldn't be so sure ... contributors are hard to come by. You need people with time AND the experience or strong desire to learn.
There are a lot more people that have ideas about making contributions than actually make contributions.
5 0 ReplyYeah I get why they initially went for the stack they did, but it would be cool to see a similar project in godot
5 0 Reply
SuperTuxKart is definitely needed!
3 0 Reply