I've only had the time to watch one episode so far. But it definitely felt like a good show adaptation. Episode one felt like a classic fallout opening.
It's a fantastic show. My biggest complaint is a problem we've been seeing with a lot of shows lately: not enough episodes in a season. Almost feels like it's just a half season really.
But when the biggest complaint is that I wanted more, that's a good sign.
I'm curious how the stats look for 76 vs the rest of the games. I was thinking about it this morning, and I still have no desire to play 76. I don't want a multiplayer experience in my Fallout, and the fact that I'm not free to heavily mod the game because of that forced multiplayer experience just kills any interest I have in trying it solo.
Given the popularity of the show, I just feel like the chances of us seeing another Fallout game without an Always-Online requirement and the freedom to mod it (without paywalls or outright charging for mods) get slimmer every day. I'd be willing to put up with that decrepit engine for one more game if it meant we could get a good mod scene going for it.
Not sure how accurate this site it but here's fallout New Vegas, 4 and fallout 76. Fallout 76 had the biggest gain doubling its players but the other two raised 70% as well (and 4 is still played way more than 76)
I started playing 76 for the first time. I got it for free at some point.
At first, I was inundated with ads for the monthly fee thing. When I got into the game, it took me through a tutorial and then asked if I wanted to be level 2 or level 20 w/ pre-set perks selected from a few sets. I took the latter.
I was initially fairly impressed. It felt very much like Fallout 3/4/New Vegas, except that VATS didn't pause time, IIRC. Which sucks, obviously.
I got through a few more tutorials and was setting out from my C.A.M.P. (which you place wherever you want in the shared world) and was about a mile down the road and the server disconnected. I found myself back where my CAMP was placed... But no CAMP! Someone in another instance had put their CAMP too close to that spot, so mine couldn't go there any more and was back in my inventory.
But back up a step. I was a mile down the road, and a server blip put me back at CAMP, losing my progress.
I exited the game and uninstalled. I'm playing 4 again.
But when Amazon's Fallout series showed up on Prime and absolutely nailed it, it spurred a lot of players to crack open their libraries and commence some post-apocalyptic replaying.
The game hit its all-time peak of 43,887 simultaneous players on Wednesday, April 17, according to SteamCharts, roughly one week after the Amazon series' debut.
SteamDB, another Steam stats tracker, suggested on X (formerly Twitter) that the Fallout game series as a whole had more than doubled its concurrent player count by April 14.
It certainly helps that most of the major Fallout titles are on deep sale on Steam at the moment, including a Franchise Bundle that gives you pretty much every PC game in the series.
There are references galore to specific creatures, items, technologies, weapons, and esoterica that remind players of the great discoveries the series offers at its best.
Most of all, the show captures, for me, the tone and flavor of the series, both in its first two ultra-arch, often-bizarre CRPG outings and through the Bethesda titles that were more straightforward but offered far more spectacle, combat, and just pure space to dig around in.
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Heck yeah it is! These days the franchise is as associated with Bethesda's entries and take on the content as is Interplay's, leaving little room for Tactics to get its due.
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