[CN News]: Module Details: Lucent Arrowhead
[CN News]: Module Details: Lucent Arrowhead
Operator | Mod Level | Stat Gains | Effect |
---|---|---|---|
Jessica the Liberated | 1 | HP+ ATK+ DEF+ | Trait upgrade: Blocks 3 enemies and attacks from long range; enemies within Attack Range lose Invisibility |
2 | HP++ ATK++ DEF++ | Talent upgrade: Can deploy a stronger Mobile Shield adjacent to Jessica that lasts for a longer duration. After the Mobile Shield is deployed, Jessica changes her deployment direction to face the Mobile Shield, increasing the DEF of Jessica and allies behind her by 15% | |
3 | HP+++ ATK+++ DEF+++ | Talent upgrade: Can deploy an even stronger Mobile Shield adjacent to Jessica that lasts for an even longer duration. After the Mobile Shield is deployed, Jessica changes her deployment direction to face the Mobile Shield, increasing the DEF of Jessica and allies behind her by 15% | |
Liskarm | 1 | ATK+ DEF+ | Trait upgrade: Blocks 3 enemies and attacks from long range; enemies within Attack Range lose Invisibility |
2 | ATK++ DEF++ | Talent upgrade: Restores 1 Skill Point to this Operator and a random ally in the surrounding tiles when attacked; there is a certain chance to restore 1 additional SP | |
3 | ATK+++ DEF+++ | Talent upgrade: Restores 1 Skill Point to this Operator and a random ally in the surrounding tiles when attacked; there is a greater chance to restore 1 additional SP | |
Blitz | 1 | HP+ ATK+ | Trait upgrade: Blocks 3 enemies and attacks from long range; enemies within Attack Range lose Invisibility |
2 | HP++ ATK++ | Talent upgrade: Prioritize Stunned enemies; ATK further increased when attacking Stunned enemies | |
3 | HP+++ ATK+++ | Talent upgrade: Prioritize Stunned enemies; ATK even further increased when attacking Stunned enemies | |
Ela | 1 | ATK+ DEF+ | Trait upgrade: Can use traps to assist in combat, but traps cannot be placed on tiles already occupied by an enemy; the Operator can be deployed on ground tiles, and traps can be deployed on ranged tiles |
2 | ATK++ DEF++ | Talent upgrade: Attacks have a greater chance to increase ATK to a higher amount; the effect is guaranteed against enemies affected by Grzmot Mines. | |
3 | ATK+++ DEF+++ | Talent upgrade: Attacks have an even greater chance to increase ATK to an even higher amount; the effect is guaranteed against enemies affected by Grzmot Mines. | |
Fuze | 1 | HP+ ATK+ | Trait upgrade: Attacks all blocked enemies; While above 50% HP, reduces the amount of Physical damage taken by 20% |
2 | HP++ ATK++ | Talent upgrade: Fuze has an increased chance to resist ranged Physical Damage received, and has increased DEF | |
3 | HP+++ ATK+++ | Talent upgrade: Fuze has a further increased chance to resist ranged Physical Damage received, and has further increased DEF | |
Iana | 1 | ATK+ DEF+ | Trait upgrade: Instead of retreating when defeated, switch to a <Substitute> (Substitute has 0 Block, but ATK is increased) for 20 seconds before switching back to the original |
2 | ATK++ DEF++ | Talent upgrade: When Ela is deployed, the Gemini occupies her tile. The Gemini does not attack. When the Gemini is attacked, the attacker will be afflicted with a stronger Fragile effect and they lose Invisibility for a longer duration, and the Gemini will be replaced by the <Substitute> to attack. | |
3 | ATK+++ DEF+++ | Talent upgrade: When Ela is deployed, the Gemini occupies her tile. The Gemini does not attack. When the Gemini is attacked, the attacker will be afflicted with an even stronger Fragile effect and they lose Invisibility for a longer duration, and the Gemini will be replaced by the <Substitute> to attack. | |
Doc | 1 | HP+ ATK+ DEF+ | Trait upgrade: Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 120%; Can also be deployed on Ranged tiles |
2 | HP++ ATK++ DEF++ | Talent upgrade: Max HP further increased; attacks ignore a greater amount of the target's DEF | |
3 | HP+++ ATK+++ DEF+++ | Talent upgrade: Max HP even further increased; attacks ignore an even greater amount of the target's DEF | |
Ash | 1 | HP+ ATK+ DEF+ | Trait upgrade: Attacks aerial enemies first; Increases ATK to 110% when attacking aerial targets |
2 | HP++ ATK++ DEF++ | Talent upgrade: After deployment, immediately throw a Stun Grenade at an enemy within range, Stun them and nearby enemies for a longer duration, and Ash deals increased Physical Damage to the affected targets for a few seconds | |
3 | HP+++ ATK+++ DEF+++ | Talent upgrade: After deployment, immediately throw a Stun Grenade at an enemy within range, Stun them and nearby enemies for an even longer duration, and Ash deals further increased Physical Damage to the affected targets for a longer duration |
Notes:
- Ela base Talent: Attacks have a 30% chance to increase ATK to 150%; the effect is guaranteed against enemies affected by Grzmot Mines.
- Iana base Talent: When Ela is deployed, the Gemini occupies her tile. The Gemini does not attack. When the Gemini is attacked, the attacker will be afflicted with a 20% Fragile and they lose Invisibility for 8 seconds, and the Gemini will be replaced by the <Substitute> to attack.
- Doc base Talent: Max HP +12%; attacks ignore 120 DEF
- Fuze base Talent: Fuze has a 27% chance to resist ranged Physical Damage received
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