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If they loved rpgs as much as you, they'd find a way

It's probably not your fault. Year-long campaigns are just a very niche sell. Maybe you need to run a few oneshots instead?

Signed, someone just like you

18 comments
  • In my experience, the winter months kill many a game. Between the holidays, work stress, weather, and seasonal depression it can be hard to keep your group together for a few months.

    My players love our game, so I'd be hesitant to say that it's not important enough to them. Sometimes we let the important things slip when we're busy, or a perfect storm just keeps you apart.

    All that to say, we usually get back together in the spring. Sometimes there's attrition, and usually we're playing a different game when we come back. But that's okay too, it feels natural to start up something new after you've lost your momentum

  • It absolutely was scheduling for us.

    We loved the game and have been playing a pretty long campaign for slightly less than a year.

    Then work got in the way for a few members, me included, and we weren't able to find a day when everyone could play for a few hours consecutively, with some of us working on the weekend, others on the weekdays, and others still having life-changing events going on, such as having to move hundreds of kilometres away.

    We still manage to play once in a while, but nowhere near the weekly cadence we had before.

18 comments