I play Pathfinder, so this is a new one to me. Am I understanding this right? It's a bubble shield, with no weaknesses, that lasts 8 hours, that nothing can get inside (not even if it were covered in lava), but objects and characters can freely pass out of? So, does that mean people inside can use ranged attacks all they want, without anything being able to attack them? And this is a level three spell?!
Yea, that seems crazy broken.
Edit: Now I see why I haven't heard of it even though it's also in Pathfinder, it is WAY toned down in PF. DnDs version is insane.
It's also a ritual spell, so it does not even cost a spell slot of you have extra time, and wizards don't need to prepare spells to cast them as rituals.
It's basically "Yeah this is a safe camp spot for a long rest".
There's an argument that ghosts can pop up from underneath it. The exact wording is "around and above you"; it doesn't specify below.
I played a game once where this issue popped up, and the ultimate decision of the DM was that it does block from below as well. Which I think is a reasonable take of the intent of the spell, but a more rules lawyery DM could say otherwise.
My players tried that once in a cave full of Intellect Devourers. They took care of the immediate threat, but then woke after a long rest to a Hut surrounded by Intellect Devourers.
Counter spell has been the most valuable spell in my spell book by far. That spell literally turns the tide of battles.
What is the use for plant growth? I've seen it, but it always seemed underwhelming based on the description, so I've never used it. Especially since it can gimp your melee teammates as well as the enemies.
I think the difference really comes if fireball would reliable actually kill your opponents and if that's your objective.
A phalanx of hobgoblins have 11 hitpoints each, so their half damage on a success is still likely to mean they go from full to dead in a fireball. Hypnotic pattern would probably still take out 3/4+ of them, but now you and mop up the incapacitated creatures.
Hypnotic pattern is more versatile as it's humane and can be used to achieve multiple objectives, but when it's life or death, nothing kills like fireball.
FIreball is good, don't get me wrong. AoE damage with absolutely fucked range and radius is hard to argue with.
But Hypnotic Pattern coming off a Bard (due to Cutting/Unsettling Words, and possibly the horrifyingly overpowered Instrument of the Bards) completely destroys any encounter it touches.
It effectively does one of three things:
-At worst, it burns a Legendary Resistance
-Second worst, it wastes several enemy actions as they all need to spend turns waking each other up instead of doing damage
-Likely: Turns any swarm encounter into a bunch of very easy 'party against one mook' fights
It still didn't let me cast two spells per round, so I rarely cast haste, at least on myself. The fighter, monk, and rogue got hastes courtesy of the bard. I needed to be casting fly and fireball/lightning bolt. Occasionally we hit the cleric with a haste, but she had reachspell so it wasn't needed.
For aoe damage? Yeah it was designed that way. Same for lightning bolt but a fireball will hit more in average than a line spell. But the line has more range. But 3rd is when great utility comes into play as well.
I have spent the last few combat encounters trying to line up enemies for a good lightning bolt. Much harder than just plopping a fireball in their general vicinity.
In a 5e campaign where I played a halfling Warlock, and found that Fireball isn't on the basic Warlock spell list, I convinced my DM to allow me to create a Fireball-like spell, since at that point I didn't have a lot of choices for AoE attack spells, and my party-mates could all do more single-target damage than I could.
Since the 5e go-to attack cantrip for Warlocks is Eldritch Blast, I figured I might as well learn into it and called it Eldritch Boom. The effect is similar to a sonic boom. Instead of catching fire, creatures and objects in the AoE that fail their save are knocked over (creatures are knocked prone). For the damage, I conceded that I couldn't just copy Fireball, so instead of 8d6, I went for 6d8, but higher level slots add 1d8 per level.
The DM allowed it mainly because I was the main spellcaster. But later on, our party got a new addition: a pyromaniac sorcerer. Around that time, I switched to Blight as my go-to attack (when I didn't just use Eldritch Blast).