The Finals is a product that understands its demographic, EA has absolutely no clue what their demo is for BF and that's why we got a BR movement shooter with 2042.
These corpo dummies just look at what's popular and tell their devs to copy it to maximize profit. They do not give a fuck about making a good product, they care about minmaxing spending.
I think they did really well with Battlefield 2042. It destroyed my interest in the Battlefield franchise. Loved Battlefield 4, 5 and the second 1, though.
Battlefield BC2 with its destructible buildings was the reason I got into Battlefield and it hasn't quite rung that bell for me since. It would be neat to get something even more realistic.
Now, I'm assuming they mean pre-computed and animated destruction, but there's a little part of me that's hoping they go Red Faction Guerrilla with it. A large-scale FPS where the battlefields can change in violent and truly unpredictable ways would be incredible.
This was the issue with the "new" Crackdown and even Battlefield 2024. The destruction was pre determined, buildings fall after X amount of hurt.
It was better when individual buildings were maybe or maybe not demolished based on 2 of 5 positions hit with rockets. The then demolished building was used as rubble cover.
I can give many examples of why this was great, but it hasn't been for a while
Pretty much every BF since BC2 has had less destruction than BC2 and for good reason, flattening the entire map makes for very boring gameplay. IMO BF3 and BF4 hit the sweet spot of having enough destruction to have an impact while still maintaining some modicum of level design.
But now I don't even play battlefield and I probably won't return until the destruction is on par with the Finals.
BC2 still flourished with destroyed environments. The level wasn't completely flattened in every match, and it really felt like you were part of some epic battle. It was the perfect amount of "levolution". BF3 was a huge downgrade, and BF4 even more so. The Battlefield series has absolutely lost its way, and needs to stop trying to be both Siege and Call of Duty at the same time.