The average peasant (so all of us) has 4hp. A lucky d4 roll can instantly kill a peasant in game. An unlucky d4 roll (i.e. going off the table) can instantly kill a peasant (D&D player) irl.
I looked it up on Anydice and it would have a 31.25% chance of killing a random Commoner. Unless they get death saves, in which case it's only a 12.5% chance.
No, it’s LEGO bricks. LEGO is the brand name. If you want to be pedantic AND correct, you should be referring to them as “LEGO Brand construction bricks”, though if you’re referring to a boxed set, it’s “LEGO brand construction brick playset”.
Or you could just not be douchey about it. Either way there is no connection to dice/die.
I suppose the correct pedantic way to say it is "Lego bricks" even in the plural. But brevity in titles is a thing I strive for. Less so in the comments section.
Also marbles. Marbles feel surprisingly sharp for spheres when stepped upon.
I don’t call it a Jacuzzi Hot Tub
I don’t call it a Jet Ski Watercraft
I don’t call it a Onesie Bodysuit.
I don’t call them Popsicle Ice pops
It’s not a Sharpie Permanent Marker
Just saying the brand to mean the thing is wildly common, a Lego is a Lego, and if you’re trying to find a specific type of brick is the only name more words are needed.
I mean, at level 9, 5d (4+1) guaranteed damage is still pretty good. Especially for a 1st level spell. I did feel the need to make a 9th level guaranteed hit spell though.
Magic missile can become a lot more potent than that (on average):
Make a Scribes wizard
Take the Elemental Adept feat and pick something that very few creatures are immune to, e.g. thunder.
Change the MM's damage to thunder.
Now you can pew-pew to your heart's content with each pew doing a guaranteed 3 damage instead of 2, and puming the average damage of the pews from 3.5 to 3.75. Not a huge jump, but if you upcast it to level 5 with 7 pews, that's 26.25 on average instead of 24.5 with a minimum of 21 instead of 14.