Exactly. They're maybe the minority but every one who played D2 and D3 with me along the years have given up on D4 after a month. They preferred going back to D2R.
I wonder what % of the player base has disappeared from the game since launch.
My gorlfriend pre-ordered the diablo 4 deluxe edition (don't ask) and she maybe played 6 hours. She also played like 60 hours of diablo 3 since. I never played diablo, so idk, i just watched her play the other day and one of her 30 something blizzard friends played diablo 4
I had a legitimately enjoyable time playing through the story. The open world (at that point) was fun to explore. Then the entire game fell off a cliff as soon as I finished the main story content and tried to get into the 'end game'. It's clear they had no real plan for what to do with it and many of the decisions made the felt ok while leveling, did not scale at all with an end game loop.
I abandoned after Blizzard after they stole a game I paid for (WC3) by uninstalling it from my computer without my consent. How does one get their hands on the non shitified version?
D3 was fun too, but that was also a long time ago. D4 was pretty cool while leveling, but fell off hard once I finished the story. The end game there is pretty underwhelming. It felt like work, not play.
SC:BW, Vanilla WoW, WC3 + Frozen Throne, D3: Reaper of Souls (the original had um... RMAHitis that needed fixing), SC2 - campaign pretty good, multiplayer had various problems until several patches into legacy of the void, but overall pretty fun. Oh, and Overwatch was a blast when it first launched, and I mean before the competitive scene was pushed, before the forced que roll BS and all of that. Honestly, one of the best parts of Overwatch 2 is the open role que - where you get decent and interesting comps, and usually have balanced outcomes until change is needed - it's just fun chaos. Just don't pay attention to the battlepasses.
If you play casually, and don't treat the games as forever games - blizzard makes decent stuff... mostly. The issue is, under activision, and especially in the last few years, the push for hyper monetization has left a sour note in everyones mouth... and it's showing. But we love the IP, and we want to play through the story.
This is where the hope for Microsoft leadership comes in. Microsoft wants gamers - they want to expand the player base. And functionally, this means while monetization is useful for funding development, being aggressive with monetization is generally bad. And really, we have seen in the last year or so at least from the WoW team some pretty awesome changes in the systems, with a renewed focus on evergreen content, and persuing making the game more fun to just like... play.
Is Blizzard perfect? No. They have had some missteps. Should you pre-order a game? No. Pretty much never. But Blizzard has not completely flunked out to a point where disregarding their game releases (like Ubisoft) is warranted just yet. And given what we have seen from blizzcon, from various interviews, well: I'd say - while you should take everything said with a pinch of salt, I'm optimistic blizzard after a half decade or so of making some lacluster products, is heading in the right direction. Because lets face it: Microsoft wants the Late 90's to early 2000's blizzard, not the Activision blizzard. Because late 90's to early 2000's blizzard kicked ass and chewed bubblegum while swimming in cash that players wouldn't stop throwing at them.
And so we get to a truth: Nostalgia - a LOT of people grew up on blizzard games. We met lifelong friends, formed relationships with people around the globe, ran into people from all walks of life, learned to be better leaders, better team mates. We Grew up.
Blizzard isn't just another company - they created a gold standard of RTS, they established ARPG's as a Genre, and they took the concept of an MMO and created something that resonated with people across generations, income brackets, career paths, and so on.
To FINALLY ACTUALLY SIMPLY ANSWER THE QUESTION
Many people buy blizzard games because well, these IP's are our childhood. They are our pass times of happiness when things were stressful, or not so great. They were the way we connected with people we couldn't feasibly go and meet up with.
For awhile Blizzard and playing their games wasn't just entertainment - it was, in a way, a life style. The Clans of BW, the Servers of D2, and the Guilds of WoW.
And hell, I learned I needed to grow the hell up, from a guy who told it to me straight when no one in my actual damn life did. Ya, I've largely moved on, the guild fell apart, we went different ways. But there will ALWAYS be a place in memory and the heart for those people.
HotS good?! Come on now, it's not even close to the quality of dota 2 or even LoL and I really don't like LoL. Even Smite is better than HotS. If I were judging the quality of blizzard games by HotS, then I would be really worried about my taste in games.
Skins are recolors of garbage quality, heroes are copy/paste from other games, the maps while fun really don't lend themselves to the gameplay and only promote a rush to the objective instead of any strategy, it's also damn near impossible to keep track of your own character in team fights due to the shit decision to shower the screen with effects that all look the same, and only recently did they receive a patch after two years now that their other games are tanking.
I'm sorry but there's a reason they dropped it, game is not good compared to the competition and it took too long to be "decent".
I enjoy the base game of HOTS. Then again I only played a bit of League and I didn't care for the last hit money thing and figuring out what books to level.
I enjoyed the simplification/streamlining of HOTS where you level as a team and select your upgrades. Games then seem to take 20 to 30 minutes? League can sometimes stretch out quite some time, I found (once again, not as much experience with it)
I think they screwed up on the monetization of HOTS though and it really is a shame it didn't last. Still my favourite MOBA but it seems no one on this thread agrees and they could be right. I don't play other MOBAs, but I love HOTS.
I actually came close to buying D4 this Black Friday but my friends all reminded me about the recent changes and the reviews and that it's no longer the regular Blizzard I once loved. I think they were all saying Path of Exile is way better.
100$ expansion probably going to throw another 100$ collectors edition with no game also. People need to just stop buying blizzard games at this point. They aren’t the same company and never will be. Get the nostalgia glasses off.
The big con. Blizzard frightens current players that the next expansion will be super expensive. Blizzard release a £60 expansion price. All players breathe a sigh of relief and hand over cash.
Expansions are usually cheaper than the base game. They usually offer less content and just extend on already known game play. This has been the case for every blizzard expansion I have seen released.
Do you think people will buy it at $100? Considering many avoided the $70 price tag for the base game in the first place.
Because then they can sell the Premium Collectors' Deluxe Edition for $100. Exactly the same stuff, but it also comes with a WoW mount and some Hearthstone card backs that an intern crapped out in an hour. And people will eat it up, as is tradition.
They proooobably surveyed about a wide range of price points, but individual people only saw one. People react differently to "would you pay this?" than "what is the most you would pay for this?"
Played the beta demo and hated it. It was completely devoid of both fun, and everything that was good about D2. D3 wasn't very good either in my opinion, but at least it had a few charming aspects. I failed to find anything I enjoyed in D4.
I played the demo this past weekend and after the 4-5 hours it lasted I was kinda bored, it feels a little too automated. No potions, regenerating mana, loads of meaningless drops. It was really pretty though.