One entry, from November 11, talked about how some of the artists at Rockstar wanted to make a zombie survival game after finishing Vice City. The working title was “Z,” which Vermeij explains was “pronounced Zed, not Zee.” It was intended to use Vice City’s code, set on a “windswept foggy Scottish island,” where players would be under constant attack from the undead. The main focus for players would be acquiring fuel for vehicles, but after just a month of work, apparently the team just found it too depressing. They got to work on San Andreas instead.
Glad the article included some of the things they mentioned in their blog. It's interesting to read.
I wonder if something they said is still deep in Rockstar's catalogue of things they want to try and that's why they shot it down
I'm pretty sure they shot it down because "1) we can, 2) no fun allowed, 3) fuck you". That seems to be their "corporate values" these days - or whatever the Suitspeak term is.
Former GTA Developer Violates Non-Disclosure Agreement.
Seriously, it's kinda pathetic trying to paint one of the few remaining decent AAA developers in a negative light for expecting their former employees to abide by agreements they willingly signed.
Except he wasn't putting them in a negative light, he was just putting them in a human light, nothing was really negative. It was probably an emotional response from an OG's ego over in Rockstar North, and egos being what they are, there was probably little in regards to being able to reconcile it after the complaints were made.
Seriously, though, I'm just fed up with the entitlement and hypocrisy of gamer culture. The rage directed at a kickass developer for expecting their contracts to be respected is just plain childish. Shit like this makes me ashamed to call myself a gamer.
Some people seem to think anything is fine if it’s for social media. An Apple genius was fired recently for making ‘I work at Apple ’ tech tip Tik Toks and she seemed totally baffled as to why that might be a problem.