Yeh I don't see this on my Android device have only around 50mb cached and even that is on the upper end of what I have seen before. 1+gigs seems very extreme
The lowest I’ve seen it in iOS is 350MB. Which still seems insanely large for an app that’s about 30MB. Yes it’s gotta cache things but what community is posting 100MB gifs 12 times a day??
Edit: Turns out it’s that high because iOS lumps web apps in with Safari wen cache (apparently).
Voyager doesn't explicitly store much. Less than a few MB. The rest is Safari cache (which is inside the Voyager app container).
Lots of it is probably Safari caching pictures and video. But, Safari is pretty good at cache management and will clear this out as storage is getting constrained. Just like RAM, if there's not much memory pressure, caching is more aggressive and takes advantage of the space.
Overall, it's a good thing. It means your device won't try to fetch the same picture many times over, which adds cost in data transfer to Lemmy administrators.
But again, the caching mechanisms are designed by Apple and shouldn't interfere with device storage, because iOS will clear caches if the device is more constrained on storage.
I was about to make fun of you for that, turns out I slipped into a different timeline or something. I was 100% certain Apple added a spot for microSD cards in iPhone SIM trays several years ago so they could sell special white ones and pretend shipping their phones with 32 GiB of device storage was helping to save the environment. Too many lead paint chips I guess. Device storage is NOT a premium commodity unless it's enforced that way, you can get 1TB microSD cards for $95 now.
No, it's a premium commodity because of how much Apple marks up the storage cost. 128GB costs you $100, even though you can buy a 2TB SSD (or 6TB HDD) for under that.